Arma 3
Project Hedes - Ambient Modules (Unstable)
Viser 1-8 af 8 forekomster
Opdatering: 22. feb. 2023 kl. 14:01

2023/02/22 Updates
- Added my own CBA fixes (not sure if they ever fixed the endless loop in the search area task function)
- Added init functions to combat zone module.
- Added order override to combat zone module for each side, so you can use your own code on the spawned units.
- Fixed issue with unit garrison.

Known Issues
- If you used the "CBA - Waypoint Garrison" task type in the garrison module, you'll need to set it to "CBA - WP Garrison" now. The word "waypoint" was messing with the calling scripts because waypoint is a command.

Opdatering: 17. maj 2022 kl. 21:54

Added new Search Buildings Function

Opdatering: 1. maj 2022 kl. 16:50

Opdatering: 1. maj 2022 kl. 16:41

Opdatering: 1. maj 2022 kl. 1:49

Opdatering: 1. maj 2022 kl. 1:10

Opdatering: 1. maj 2022 kl. 0:42

Added search lights. New ambient modules need MP testing.

Opdatering: 30. apr. 2022 kl. 17:19