TerraTech
Advanced AI
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Actualización: 26 AGO 2022 a las 2:03 a. m.

Re-enabled hooks for Water Mod

Actualización: 22 AGO 2022 a las 3:34 p. m.

Lowered AI max height above player

Actualización: 21 AGO 2022 a las 4:02 p. m.

Fixed Airborne AI trying to fly upwards endlessly if the target is directly below it

Actualización: 21 AGO 2022 a las 3:38 p. m.

Should now be compat with loading UI

Actualización: 21 AGO 2022 a las 3:27 a. m.

Made AI land-based pathfinding space based on a 2D plane in relation to the world rather than a 3D one to allow combat and base approach spacing to be more reasonable

Actualización: 19 AGO 2022 a las 11:19 p. m.

Population spawning is now hard-restricted based on what the player's highest corp unlocked is.

Enemy Sieges now have a 10 minute startup time on save load before they can occur.
This should grant an opening for players returning to their saves.
Also permits saving and quitting the game to delay a siege if it gets too dangerous.

New overhead UI for different AI driving types to allow enemies to be read a little more easier.

Actualización: 19 AGO 2022 a las 2:41 a. m.

Patched a possible issue that caused extended population techs to load incorrectly

Actualización: 18 AGO 2022 a las 5:19 p. m.

Fixed crash caused by failiure in dependancy checks

Actualización: 18 AGO 2022 a las 2:00 p. m.

Fixed minor dependancy issues

Actualización: 15 AGO 2022 a las 4:30 p. m.

Labeled version as "Steam Workshop" in logs
+ Some critical errors display to the user if they are encountered