TerraTech
Advanced AI
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Обновление: 26 авг. 2022 в 2:03

Re-enabled hooks for Water Mod

Обновление: 22 авг. 2022 в 15:34

Lowered AI max height above player

Обновление: 21 авг. 2022 в 16:02

Fixed Airborne AI trying to fly upwards endlessly if the target is directly below it

Обновление: 21 авг. 2022 в 15:38

Should now be compat with loading UI

Обновление: 21 авг. 2022 в 3:27

Made AI land-based pathfinding space based on a 2D plane in relation to the world rather than a 3D one to allow combat and base approach spacing to be more reasonable

Обновление: 19 авг. 2022 в 23:19

Population spawning is now hard-restricted based on what the player's highest corp unlocked is.

Enemy Sieges now have a 10 minute startup time on save load before they can occur.
This should grant an opening for players returning to their saves.
Also permits saving and quitting the game to delay a siege if it gets too dangerous.

New overhead UI for different AI driving types to allow enemies to be read a little more easier.

Обновление: 19 авг. 2022 в 2:41

Patched a possible issue that caused extended population techs to load incorrectly

Обновление: 18 авг. 2022 в 17:19

Fixed crash caused by failiure in dependancy checks

Обновление: 18 авг. 2022 в 14:00

Fixed minor dependancy issues

Обновление: 15 авг. 2022 в 16:30

Labeled version as "Steam Workshop" in logs
+ Some critical errors display to the user if they are encountered