TerraTech

TerraTech

Advanced AI
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Update: 26 aug 2022 om 2:03

Re-enabled hooks for Water Mod

Update: 22 aug 2022 om 15:34

Lowered AI max height above player

Update: 21 aug 2022 om 16:02

Fixed Airborne AI trying to fly upwards endlessly if the target is directly below it

Update: 21 aug 2022 om 15:38

Should now be compat with loading UI

Update: 21 aug 2022 om 3:27

Made AI land-based pathfinding space based on a 2D plane in relation to the world rather than a 3D one to allow combat and base approach spacing to be more reasonable

Update: 19 aug 2022 om 23:19

Population spawning is now hard-restricted based on what the player's highest corp unlocked is.

Enemy Sieges now have a 10 minute startup time on save load before they can occur.
This should grant an opening for players returning to their saves.
Also permits saving and quitting the game to delay a siege if it gets too dangerous.

New overhead UI for different AI driving types to allow enemies to be read a little more easier.

Update: 19 aug 2022 om 2:41

Patched a possible issue that caused extended population techs to load incorrectly

Update: 18 aug 2022 om 17:19

Fixed crash caused by failiure in dependancy checks

Update: 18 aug 2022 om 14:00

Fixed minor dependancy issues

Update: 15 aug 2022 om 16:30

Labeled version as "Steam Workshop" in logs
+ Some critical errors display to the user if they are encountered