TerraTech
Advanced AI
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更新:2022年8月26日 @ 2時03分

Re-enabled hooks for Water Mod

更新:2022年8月22日 @ 15時34分

Lowered AI max height above player

更新:2022年8月21日 @ 16時02分

Fixed Airborne AI trying to fly upwards endlessly if the target is directly below it

更新:2022年8月21日 @ 15時38分

Should now be compat with loading UI

更新:2022年8月21日 @ 3時27分

Made AI land-based pathfinding space based on a 2D plane in relation to the world rather than a 3D one to allow combat and base approach spacing to be more reasonable

更新:2022年8月19日 @ 23時19分

Population spawning is now hard-restricted based on what the player's highest corp unlocked is.

Enemy Sieges now have a 10 minute startup time on save load before they can occur.
This should grant an opening for players returning to their saves.
Also permits saving and quitting the game to delay a siege if it gets too dangerous.

New overhead UI for different AI driving types to allow enemies to be read a little more easier.

更新:2022年8月19日 @ 2時41分

Patched a possible issue that caused extended population techs to load incorrectly

更新:2022年8月18日 @ 17時19分

Fixed crash caused by failiure in dependancy checks

更新:2022年8月18日 @ 14時00分

Fixed minor dependancy issues

更新:2022年8月15日 @ 16時30分

Labeled version as "Steam Workshop" in logs
+ Some critical errors display to the user if they are encountered