TerraTech

TerraTech

Advanced AI
Ergebnisse 111–120 von 176
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Update: 26. Aug. 2022 um 2:03

Re-enabled hooks for Water Mod

Update: 22. Aug. 2022 um 15:34

Lowered AI max height above player

Update: 21. Aug. 2022 um 16:02

Fixed Airborne AI trying to fly upwards endlessly if the target is directly below it

Update: 21. Aug. 2022 um 15:38

Should now be compat with loading UI

Update: 21. Aug. 2022 um 3:27

Made AI land-based pathfinding space based on a 2D plane in relation to the world rather than a 3D one to allow combat and base approach spacing to be more reasonable

Update: 19. Aug. 2022 um 23:19

Population spawning is now hard-restricted based on what the player's highest corp unlocked is.

Enemy Sieges now have a 10 minute startup time on save load before they can occur.
This should grant an opening for players returning to their saves.
Also permits saving and quitting the game to delay a siege if it gets too dangerous.

New overhead UI for different AI driving types to allow enemies to be read a little more easier.

Update: 19. Aug. 2022 um 2:41

Patched a possible issue that caused extended population techs to load incorrectly

Update: 18. Aug. 2022 um 17:19

Fixed crash caused by failiure in dependancy checks

Update: 18. Aug. 2022 um 14:00

Fixed minor dependancy issues

Update: 15. Aug. 2022 um 16:30

Labeled version as "Steam Workshop" in logs
+ Some critical errors display to the user if they are encountered