TerraTech

TerraTech

Advanced AI
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Update: 19 sep 2022 om 12:45

Updated dependancies

Update: 14 sep 2022 om 15:38

Made hovership AI less bouncy

Update: 14 sep 2022 om 14:24

Dependancy updates

Update: 12 sep 2022 om 15:24

Fixed Safesaves

Update: 7 sep 2022 om 18:59

Large AI land techs should no longer be deathly afraid of water

Update: 2 sep 2022 om 17:36

Improved reliability of various AI modules
New More Options mini-menu in AI control menu which displays additional AI abilities

Update: 2 sep 2022 om 4:51

Added new Mod Settings option: NPTs Can Mine
Which should let you disable enemies which mine

Update: 2 sep 2022 om 4:37

Fixed some issues with UI and Protect not responding to allied Techs under attack

Update: 29 aug 2022 om 19:48

Log cleanup

Update: 29 aug 2022 om 19:45

Now Friendly Non-Player Techs can help players defend
Protect now can react to allies under attack, namely Fetch, Mine, and Charge
Advanced AIs can respond to base attacks
Allied base turrets should now randomly move correctly
Base turrets should no longer randomly fire with no enemies present
Enemy base turrets will remain rotating when not in combat to make their presense more obvious