RimWorld
Infusion 2
Menampilkan1-10 dari 79 kiriman
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Pembaruan: 20 Mei 2024 @ 3:50am
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fix(Infusion): Ranged ApplyDamage onHitWorkers triggers on melee attacks

Pembaruan: 14 Mei 2024 @ 8:39am
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feat(Infusion): Adjust overlay position
fix(Infusion): Set infuser defs' drawGUIOverlay to true

Pembaruan: 10 Mei 2024 @ 5:43am
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fix(Infusion): Remove meditation stat multipliers from Royalty infusions, use offsets instead
refactor(Infusion): Error when Pawn stats have multipliers

Pembaruan: 9 Mei 2024 @ 7:50am
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refactor(Infusion): Optimize StatWorker

Pembaruan: 7 Mei 2024 @ 8:50am
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feat(Infusion): Move Nature to Rare, not Legendary
fix(Infusion): Biocodables yet to be coded change infusions upon pickup
fix(Infusion): Update HP after applying infusions

Pembaruan: 30 Apr 2024 @ 4:42am
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feat(Infusion): Reduce ToxicBuildup, increase ToxicResistance
fix(Infusion): Differentiate patch names

Pembaruan: 25 Apr 2024 @ 5:34am
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fix: Revert the bladelink change

Pembaruan: 25 Apr 2024 @ 5:22am
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fix: Stun being too strong

Pembaruan: 25 Apr 2024 @ 5:13am
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feat(Infusion): AfterAttack onHitWorker
feat(Infusion): Apply biocoded bonus to Bladelink weapons as well
feat(Infusion): onHits AfterAttack, refactor OnHitWorkers
feat(Infusion): Revisit infusions
feat(Infusion): Royalty infusions
refactor(Infusion): Simplify label transformation

Pembaruan: 23 Apr 2024 @ 8:17am
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feat(Infusion): Increase infuser stock quantity for traders
feat(Infusion): Clarifiy or fix descriptions