RimWorld
Infusion 2
Показване на 1 — 10 от 79 постъпления
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Обновление: 20 май 2024 в 3:50
от alatta

fix(Infusion): Ranged ApplyDamage onHitWorkers triggers on melee attacks

Обновление: 14 май 2024 в 8:39
от alatta

feat(Infusion): Adjust overlay position
fix(Infusion): Set infuser defs' drawGUIOverlay to true

Обновление: 10 май 2024 в 5:43
от alatta

fix(Infusion): Remove meditation stat multipliers from Royalty infusions, use offsets instead
refactor(Infusion): Error when Pawn stats have multipliers

Обновление: 9 май 2024 в 7:50
от alatta

refactor(Infusion): Optimize StatWorker

Обновление: 7 май 2024 в 8:50
от alatta

feat(Infusion): Move Nature to Rare, not Legendary
fix(Infusion): Biocodables yet to be coded change infusions upon pickup
fix(Infusion): Update HP after applying infusions

Обновление: 30 апр. 2024 в 4:42
от alatta

feat(Infusion): Reduce ToxicBuildup, increase ToxicResistance
fix(Infusion): Differentiate patch names

Обновление: 25 апр. 2024 в 5:34
от alatta

fix: Revert the bladelink change

Обновление: 25 апр. 2024 в 5:22
от alatta

fix: Stun being too strong

Обновление: 25 апр. 2024 в 5:13
от alatta

feat(Infusion): AfterAttack onHitWorker
feat(Infusion): Apply biocoded bonus to Bladelink weapons as well
feat(Infusion): onHits AfterAttack, refactor OnHitWorkers
feat(Infusion): Revisit infusions
feat(Infusion): Royalty infusions
refactor(Infusion): Simplify label transformation

Обновление: 23 апр. 2024 в 8:17
от alatta

feat(Infusion): Increase infuser stock quantity for traders
feat(Infusion): Clarifiy or fix descriptions