Arma 3
MGI ADVANCED MODULES
Viser 31–40 av 80 bidrag
< 1  2  3  4  5  6 ... 8 >
Oppdatering: 10. mai 2021 @ 17.28

Tweaked the respawn vehicles module.

Oppdatering: 8. mai 2021 @ 23.48

Added a compatibility with PRAIRIE FIRE DLC for spawning groups.

Oppdatering: 8. mai 2021 @ 10.56

Added a little code to make the environment (ambient life, ambient sound) settings persistent after a mission saved/reloaded. No module needed.

Oppdatering: 30. apr. 2021 @ 16.34

changed a logic for spawning attacking group

Oppdatering: 28. apr. 2021 @ 23.54

Minoe changes

Oppdatering: 27. apr. 2021 @ 17.53

Adapting functions to new Arma v2.04 commands. Keep Arma updated!

Oppdatering: 27. mars 2021 @ 22.31

Minor changes.

Oppdatering: 14. mars 2021 @ 10.03

Tweaked & fixed civilian cars on RHS and UNSUNG mods. The UNSUNG civilian cars don't exist, so the NVA truck are used, but drivers (and crew) are Unsung civilians.

Oppdatering: 13. mars 2021 @ 22.14

Tweaked Ambient traffic module for Lingor map (and problems of inconsistent road segment orientations)

"drop vehicle instead of crate" module allows airplanes as dropping asset.

Oppdatering: 12. mars 2021 @ 13.31

Modified sides option for car traffic module
tweaked codes for the Heal & revive module
tweaked code for AI can respawn module (trying to keep the name and place for dead into the AI's group)