Arma 3
MGI ADVANCED MODULES
Menampilkan31-40 dari 80 kiriman
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Pembaruan: 10 Mei 2021 @ 5:28pm

Tweaked the respawn vehicles module.

Pembaruan: 8 Mei 2021 @ 11:48pm

Added a compatibility with PRAIRIE FIRE DLC for spawning groups.

Pembaruan: 8 Mei 2021 @ 10:56am

Added a little code to make the environment (ambient life, ambient sound) settings persistent after a mission saved/reloaded. No module needed.

Pembaruan: 30 Apr 2021 @ 4:34pm

changed a logic for spawning attacking group

Pembaruan: 28 Apr 2021 @ 11:54pm

Minoe changes

Pembaruan: 27 Apr 2021 @ 5:53pm

Adapting functions to new Arma v2.04 commands. Keep Arma updated!

Pembaruan: 27 Mar 2021 @ 10:31pm

Minor changes.

Pembaruan: 14 Mar 2021 @ 10:03am

Tweaked & fixed civilian cars on RHS and UNSUNG mods. The UNSUNG civilian cars don't exist, so the NVA truck are used, but drivers (and crew) are Unsung civilians.

Pembaruan: 13 Mar 2021 @ 10:14pm

Tweaked Ambient traffic module for Lingor map (and problems of inconsistent road segment orientations)

"drop vehicle instead of crate" module allows airplanes as dropping asset.

Pembaruan: 12 Mar 2021 @ 1:31pm

Modified sides option for car traffic module
tweaked codes for the Heal & revive module
tweaked code for AI can respawn module (trying to keep the name and place for dead into the AI's group)