Arma 3
MGI ADVANCED MODULES
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Обновление: 10 май 2021 в 17:28

Tweaked the respawn vehicles module.

Обновление: 8 май 2021 в 23:48

Added a compatibility with PRAIRIE FIRE DLC for spawning groups.

Обновление: 8 май 2021 в 10:56

Added a little code to make the environment (ambient life, ambient sound) settings persistent after a mission saved/reloaded. No module needed.

Обновление: 30 апр. 2021 в 16:34

changed a logic for spawning attacking group

Обновление: 28 апр. 2021 в 23:54

Minoe changes

Обновление: 27 апр. 2021 в 17:53

Adapting functions to new Arma v2.04 commands. Keep Arma updated!

Обновление: 27 март 2021 в 22:31

Minor changes.

Обновление: 14 март 2021 в 10:03

Tweaked & fixed civilian cars on RHS and UNSUNG mods. The UNSUNG civilian cars don't exist, so the NVA truck are used, but drivers (and crew) are Unsung civilians.

Обновление: 13 март 2021 в 22:14

Tweaked Ambient traffic module for Lingor map (and problems of inconsistent road segment orientations)

"drop vehicle instead of crate" module allows airplanes as dropping asset.

Обновление: 12 март 2021 в 13:31

Modified sides option for car traffic module
tweaked codes for the Heal & revive module
tweaked code for AI can respawn module (trying to keep the name and place for dead into the AI's group)