Arma 3
MGI ADVANCED MODULES
Ergebnisse 31–40 von 80
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Update: 10. Mai 2021 um 17:28

Tweaked the respawn vehicles module.

Update: 8. Mai 2021 um 23:48

Added a compatibility with PRAIRIE FIRE DLC for spawning groups.

Update: 8. Mai 2021 um 10:56

Added a little code to make the environment (ambient life, ambient sound) settings persistent after a mission saved/reloaded. No module needed.

Update: 30. Apr. 2021 um 16:34

changed a logic for spawning attacking group

Update: 28. Apr. 2021 um 23:54

Minoe changes

Update: 27. Apr. 2021 um 17:53

Adapting functions to new Arma v2.04 commands. Keep Arma updated!

Update: 27. Mrz. 2021 um 22:31

Minor changes.

Update: 14. Mrz. 2021 um 10:03

Tweaked & fixed civilian cars on RHS and UNSUNG mods. The UNSUNG civilian cars don't exist, so the NVA truck are used, but drivers (and crew) are Unsung civilians.

Update: 13. Mrz. 2021 um 22:14

Tweaked Ambient traffic module for Lingor map (and problems of inconsistent road segment orientations)

"drop vehicle instead of crate" module allows airplanes as dropping asset.

Update: 12. Mrz. 2021 um 13:31

Modified sides option for car traffic module
tweaked codes for the Heal & revive module
tweaked code for AI can respawn module (trying to keep the name and place for dead into the AI's group)