Total War: ATTILA

Total War: ATTILA

Medieval II's fluent combat system (no matched combat)
12 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 14 Haz 2019 @ 13:27

Güncelleme: 23 Mar 2019 @ 6:48

Güncelleme: 23 Mar 2019 @ 4:55

Güncelleme: 22 Mar 2019 @ 15:49

- all units' walking speed set to equal value - this means no more formation breaking while marching

Güncelleme: 22 Tem 2018 @ 17:44

Güncelleme: 21 Tem 2018 @ 17:44

Güncelleme: 20 Tem 2018 @ 18:06

- Slightly lowered the hit chance, because the battles were a little bit quicker than vanilla.

Güncelleme: 18 Tem 2018 @ 4:06

Güncelleme: 15 Tem 2018 @ 16:44

- Reverted the melee hit chance to the original values since the battles were taking too long

Güncelleme: 12 Tem 2018 @ 17:39