Total War: ATTILA

Total War: ATTILA

Medieval II's fluent combat system (no matched combat)
Ergebnisse 1–10 von 12
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Update: 14. Jun. 2019 um 13:27

Update: 23. Mrz. 2019 um 6:48

Update: 23. Mrz. 2019 um 4:55

Update: 22. Mrz. 2019 um 15:49

- all units' walking speed set to equal value - this means no more formation breaking while marching

Update: 22. Jul. 2018 um 17:44

Update: 21. Jul. 2018 um 17:44

Update: 20. Jul. 2018 um 18:06

- Slightly lowered the hit chance, because the battles were a little bit quicker than vanilla.

Update: 18. Jul. 2018 um 4:06

Update: 15. Jul. 2018 um 16:44

- Reverted the melee hit chance to the original values since the battles were taking too long

Update: 12. Jul. 2018 um 17:39