Total War: ATTILA

Total War: ATTILA

Medieval II's fluent combat system (no matched combat)
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Uppdatering: 14 jun, 2019 @ 13:27

Uppdatering: 23 mar, 2019 @ 6:48

Uppdatering: 23 mar, 2019 @ 4:55

Uppdatering: 22 mar, 2019 @ 15:49

- all units' walking speed set to equal value - this means no more formation breaking while marching

Uppdatering: 22 jul, 2018 @ 17:44

Uppdatering: 21 jul, 2018 @ 17:44

Uppdatering: 20 jul, 2018 @ 18:06

- Slightly lowered the hit chance, because the battles were a little bit quicker than vanilla.

Uppdatering: 18 jul, 2018 @ 4:06

Uppdatering: 15 jul, 2018 @ 16:44

- Reverted the melee hit chance to the original values since the battles were taking too long

Uppdatering: 12 jul, 2018 @ 17:39