Total War: ATTILA

Total War: ATTILA

Medieval II's fluent combat system (no matched combat)
Viser 1–10 av 12 bidrag
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Oppdatering: 14. juni 2019 @ 13.27

Oppdatering: 23. mars 2019 @ 6.48

Oppdatering: 23. mars 2019 @ 4.55

Oppdatering: 22. mars 2019 @ 15.49

- all units' walking speed set to equal value - this means no more formation breaking while marching

Oppdatering: 22. juli 2018 @ 17.44

Oppdatering: 21. juli 2018 @ 17.44

Oppdatering: 20. juli 2018 @ 18.06

- Slightly lowered the hit chance, because the battles were a little bit quicker than vanilla.

Oppdatering: 18. juli 2018 @ 4.06

Oppdatering: 15. juli 2018 @ 16.44

- Reverted the melee hit chance to the original values since the battles were taking too long

Oppdatering: 12. juli 2018 @ 17.39