边缘世界 RimWorld

边缘世界 RimWorld

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Common Sense mods
   
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描述
Various mods that bring common sense to rimworld; things such as "if you're deathly ill, go rest in bed stupid" (via Bed Rest for Food Poisoning)

Intended to smooth out the frustration of pawns acting stupid; take note that this also includes enemy pawns acting stupid. Intelligent human beings shouldn't wander into a trap hall after seeing their ally get minced right in front of them.
项目 (76)
Common Sense
创建者: avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Clean Pathfinding 2 Continued
创建者: FerrisCG
Original Mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2603765747 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description What's the point of building roads and paths around...
Wine is Alright
创建者: TheGoofyOne
Requested by user Dirty Mike and The Boys to turn down the effects of wine in the Vanilla Factions Expanded Medieval MOD similar to my Beer is Alright MOD. This mod reduces the effects of wine to make it so you can have a few a day and not keep the effects...
Beer is Alright
创建者: TheGoofyOne
Version 1.1 I was playing a game with tons of beer and set my colonists to have three a day to see the effect. In two months half my people had cirrosis. Kinda overkill I think. I decided to turn it down so three a day won't kill you by adjusting down dosa...
Don't get stoned to death
创建者: 98 Owls
How many times have your friends sparked up a blunt and suddenly died? Dozens, if not hundreds? Well now that horror no longer need follow you into RimWorld! This changes Stoned on smokeleaf effect from -30% consciousness to *70% consciousness. This makes ...
Dress Patients (Continued) (obsolete 1.6)
创建者: SP4RTAN
Use I'm Trying To Save You! (Pawn Dressing Rework) on 1.6+ Creates a new job to dress patients in clothing of your choice. Details With a colonist selected, right click on the patient and choose "Dress <name>" from the drop-down menu, then select your choi...
Smarter Visitors
创建者: Mlie
https://img.litet.net/logos/Self-Info.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a...
Snap Out!
创建者: Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Gear Up And Go
创建者: Uuugggg
Adds a button to draft, swap gear, then go to the target location --- "A Raid! Is it time for battle!" "Suit up!" "Okay I've got my armor vest, I'm going to go plant some corn" "I've already got armor so I'm still mining" "GET OVER HERE NOW" "But I haven't...
I Cant Fix That
创建者: Mlie
https://img.litet.net/logos/Self-Info.png This mod stops your pawns from being able to repair buildings, apparel and weapons that they do not know how to build in the first place. Basically anything that has not been researched can be used but not repaired...
Injured Carry
创建者: Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Just Put It Over There
创建者: Mlie
https://img.litet.net/logos/Self-Info.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items wil...
Just Ignore Me Passing
创建者: Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on wha...
Just cut it off! (Emergency Surgery)
创建者: Dorely
Allow body part removal without medicine - They aren't going to like it. This adds in a second option for part removal surgeries - to do it without anesthetic. This of course is a painful procedure and will result in some long lasting trauma, but sometimes...
Mushrooms is ok
创建者: Rince
I have a genetic mushroom intolerance, and it seems that Tynan may have it too. I believe it is not realistic to make an entire universe despise mushrooms. This mod deletes forced Fungus - Despised Percept for all new ideologies, you can still add it if yo...
Pick Up And Haul
创建者: Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Smarter Construction
创建者: Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
While You're Up (with add-on for PUAH)
创建者: codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
NoCaravanAbandon
创建者: Ed86
Mod disables map (caravan, ambush, etc) abandoning when all colonists are down. Send help, watch them bleed to death or maybe they'll recover and leave safely? +support other mod maps Detailed map close logs toggle is under dev-> verbose logging Support bo...
One bed to sleep with all
创建者: Densevoid
Description Let your pawns enjoy a real harem! Now you can turn on a polygamy mode for double beds. On this bed, you can assign only one colonist who will be called a master. But all other colonists, who are in a loving relationship with them, will line up...
Peer Pressure
创建者: joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Priority Treatment Ressurected
创建者: -=JkJkLoL=- tk421storm
Makes tending medical an emergency priority for your doctor pawns. Make sure your doctor has "Doctor" work priority of 1! Simply checking the box won't cut it, you'll need to use manual priorities and set the doctor to 1. Manual priorities rock anyway. Wit...
Build From Inventory
创建者: Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Self Dyeing
创建者: avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Set Owner for Prisoner Beds
创建者: AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Ugh You Got Me
创建者: RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Undraft After Tucking
创建者: Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Vanilla Fix: Haul After Slaughter
创建者: pureMJ
Colonist will now haul the corpse after slaughtering an tamed animal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will: Hunt a wild animal and immediately haul the corpse to storage. Slaughter a tamed animal and leave the corpse on the ...
[KV] Path Avoid
创建者: KiameV
1.5 version: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3328743204 Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or...
[FSF] FrozenSnowFox Tweaks
创建者: FrozenSnowFox
Description This mod is my personal collection of tweaks. Over the years I've made a lot of changes for myself that I haven't released because they're too small, it's too time consuming and they probably wouldn't garner much interest. This is my personal t...
Corpse Cleanup
创建者: Aelanna
Adds new designators for quickly cleaning up corpses in the field! Mod Contents This mini-mod adds two new designators in your Orders tab for helping with mass casualty cleanup! Destroy Corpse - Orders your colonists to destroy the designated corpses. This...
Adjacent Light
创建者: JisPichi
Pawns now consider adjacent tiles before applying the "Darkness" mood debuff. Idea credited to Etalyx. Go watch him ...
Auto Strip on Haul
创建者: Fuko
Your colonists will automatically strip corpses of their weapons, equipment, inventory, and apparel upon (or after) hauling them. Ideal for scavenger or cannibal colonies who don't want to manually assign strip orders after every battle! Smeltable and non-...
Shoo!
创建者: Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Run and Hide (Continued)
创建者: Mlie
https://img.litet.net/logos/Info.png Update of Linqs mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos...
CleaningArea
创建者: Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
Non uno Pinata (don't drop items)
创建者: avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Haul Mined Chunks
创建者: Mlie
https://img.litet.net/logos/Self-Info.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Ad...
Better VPE Skipdoor Pathing
创建者: Ender Wiggin
This mod allows pawns to 'use' Skipdoors from Vanilla Psycasts Expanded while moving and doing stuff. They consider all tiles with skipdoors on them to be adjacent for pathing purposes. Only pawns with intellect of Humanlike or ToolUser can use skipdoors f...
Beautiful Outdoors
创建者: Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Dubs Break Mod
创建者: Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Realistic Rooms Rewritten
创建者: Lucifer
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses...
Caravan Mood Buff
创建者: Syrus
Description Have you ever been annoyed by caravan pawns immediatly going full mental the moment they enter a caravan site? Ever felt that any normal person would realize they can't expect to be pampered when traveling the world? Thought that winning a batt...
Ugly Together
创建者: leeh
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save. ...
Skilled Slaughtering
创建者: [Zerg03] MrHydralisk
Tired of your colonist slaughtering animals always at same speed, regardless of colonist's skill lvl? Bothered why it takes same time to slaughter small Rat as slaughtering entire Elephant? Then this mod might be to your liking. Mod Contents This mod makes...
Growth Moments Make Sense Now
创建者: Jdalt40
Ever wondered why Billy turned out to be such a drooling moron compared to his cannibalistic parents? Doesn't make sense that they fell so far from the tree? This mod fixes that! Every growth moment, your trait/passion choices have a configurable chance to...
Ladies Can Flirt Too!
创建者: vibrating kitty
This mod makes women just as likely to initiate a new romance as men and makes bisexual pawns just as likely to initiate romance as straight or gay pawns. Also, it changes the age range of pawn attraction so that both women and men look for partners follow...
Inspired Conversion
创建者: SkunkPlaysGames
Adds an additional inspiration to the game that functions like Inspired Recruitment but for ideological conversion. Inspired pawns gain an ability called Instant Convert which functions nearly the same as the regular Convert ability held by pawns with the ...
Meals On Wheels
创建者: Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Enter Here
创建者: Mlie
https://img.litet.net/logos/Self-Info.png Makes visitors and caravans enter your map in an orderly fashion. You can place down entering-spots on the edge of the map and any caravan or visitor will try to enter the map as close to a spot as possible. You wi...
Deconstruct First
创建者: Fozzy
updated to work on 1.6 Inside the construction work type. Deconstructing objects and removing floors will be prioritised over constructing new stuff. Most important it adds no OP bullcrap of some sort. It´s a Quality of Life (QoL) mod. Deconstructing new o...
Smooth Walls First, then Smooth Floor
创建者: Fozzy
updated to 1.6 Inside the construction Worktab, when it comes down to the smoothing operations, the Pawns will smooth Walls First, then proceed to smooth floors. The other worktab priorities were not changed! This Mod was a request / Check out my other mod...
Better Pyromania
创建者: Aelanna
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit. Its purpose is to overhaul the Pyromaniac trait from a self-destructive flaw to a fascination/interest that has both positive...
Smart Meditation
创建者: pureMJ
Colonists are now smart about when to meditate. It helps both psyfocus gain and recreation. https://i.imgur.com/MClTdVy.gif Background In Rimworld a colonist with psylink will attempt to meditate when the psyfocus is less than the target value. On the othe...
[SBV] Recreational Drum Use
创建者: Khitrir
NOW VANILLA! The first mod to actually become vanilla! This will be kept up for anyone using past versions, but won't be maintained going forward. Thank you to all that subscribed! Drums are half implemented as musical instruments in vanilla RimWorld - lef...
Allies are Helpful
创建者: жопа
https://i.imgur.com/4uICsFS.png Have you ever wished your allies wouldn't ignore their comrades bleeding out on the floor? Do you find it frustrating that in a moment of need they choose to trample over your colonists' bleeding bodies instead of helping th...
Personal Doors
创建者: biowreck
09/27/2025 I've decided to step away from RimWorld modding indefinitely. Thank you to everyone who subscribed and enjoyed my small selection of mods, I hope they've served you well! Most of my mods will likely be taken over in the near future by Zaljerem, ...
Turrets Shoot Hunting Predators
创建者: Archie
https://i.imgur.com/qo3Pqa2.png Something that I feel should always have been vanilla behavior. Turrets now target predators hunting your pawns. As of 1.6, Hugslib is NO LONGER required. For versions below 1.6, Hugslib is still required!!! How it works: Th...
TV is Educational
创建者: Mlie
https://img.litet.net/logos/Self-Info.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So I ...
Stop, Drop, And Roll! [BAL]
创建者: balistafreak
Changelog 18 June 2025: Mod recompiled to work with 1.6. 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 202...
Ghouls Prefer Twisted Meat
创建者: Doug
Github link is https://github.com/dougbenham/Rimworld-GhoulsPreferTwistedMeat Ghouls prefer Twisted Meat, then human meat, then insect meat, then humanlike corpses, then insect corpses, then animal meat, then animal corpses. ...
Limit Quest Pawns
创建者: Kathanon
Makes vanilla quests asking you to send a specific amount of pawns on a shuttle to attack a site only count adults when determining how many pawns to require....
Proselytizing Never
创建者: Yoann
Adds a precept level to never attempt to proselytize. It's associated with Individualist meme, and in conflict with Proselytizer meme. Can be useful for colonies sharing multiple beliefs, fewer conversion attempts mean less opinion loss and less social fig...
FriendRivalPatch
创建者: Side1iner
FriendRivalPatchThis is a very small mod doing just one small (but honestly, rather impactful) thing: it changes the thresholds for a pawn to consider somebody a 'friend' or 'rival'. It's mostly because it's stupid a pawn, living rough on the Rim with all ...
Pawns Use Fire Extinguishers
创建者: pointfeev
Allows fire extinguishers to be used for firefighting automatically. If a pawn doesn't have a fire extinguisher or a piece of fire can't be accessed with a fire extinguisher, pawns will go back to default vanilla behavior of beating out fires. The mod work...
Deathrest Pauses Biological Age
创建者: terraherra
In base Rimworld, children do not gain growth score during deathrest; this avoids an exploit in which a player could bring a child up to a maximum learning need and then suspend it, gaining high growth for no effort. However, this mechanic has the side-eff...
Scanning Thoughts
创建者: Leto
A little flavor mod that adds mood modifiers for boddy modders and purist after getting scanned. Body modders will get a small buff (+4) to there mood while body purist will hate (-16) to be scanned. 0.1: Slightly adjusted the tooltips. 0.2: Adjusted the D...
More Pause Events
创建者: randoo
Hi everyone, I’m taking a break from active development and community moderation for the project. The current version will remain available and stable, and I encourage you all to continue enjoying it and helping each other out. Thank you for your support! ...
Repairing Priority
创建者: Mlie
https://img.litet.net/logos/Self-Info.png Perhaps you want to keep a building repaired that is not part of your home area? Perhaps you think it would be nice if your pawns repaired the base defenses before the dining chairs after challenging siege? This mo...
We Are United
创建者: MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
Smart Medicine
创建者: Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Cleaning Speed
创建者: Aelanna
Updated for Rimworld v1.4: Cleaning Speed is now a vanilla StatDef! However, the vanilla implementation is not affected by pawn capacities, so Cleaning Speed now simply adds the appropriate pawn capacity modifiers as well as the two traits that affect it. ...
Do Lovin' When Idle
创建者: =-=
Features Minimal TPS impact. No new needs are added for idle lovin'. Colonists will immediately look for their next task after idle lovin'. The pregnancy chance for idle lovin' is 1/10 of the normal rate. ※Mod Options https://i.ibb.co/HfmS6HJg/PiDd2fo.png ...
Chemshine is Alright
创建者: TheGoofyOne
User Requested for Vanilla Factions Expanded - Settlers Simply makes it so you can have a few chemshines a day without the ill effects. Changed the following values for those who like to know: When drinking chemshine: Reduced Alcohol High from .25 to .125 ...
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