边缘世界 RimWorld

边缘世界 RimWorld

217 个评价
Better VPE Skipdoor Pathing
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Mod, 1.4, 1.5
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更新日期
193.448 KB
2023 年 7 月 29 日 上午 8:41
2024 年 4 月 9 日 上午 9:53
7 项改动说明 ( 查看 )
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Better VPE Skipdoor Pathing

描述
This mod allows pawns to 'use' Skipdoors from Vanilla Psycasts Expanded while moving and doing stuff. They consider all tiles with skipdoors on them to be adjacent for pathing purposes. Only pawns with intellect of Humanlike or ToolUser can use skipdoors freely, but not during mental states or when wandering. Pawns with Animal intellect can use skipdoors only if they are following another pawn (being roped or pet following master).
Has settings that can change who is allowed to use skipdoors for pathing (everyone, friendlies, enemies). Note that on default settings enemies can use skipdoors same way your colonists can, so use with caution.
Another note - auto-pathing trough skipdoors only works for skipdoors on same map.
Also, for performance reasons if spot is un-reachable without skipdoor pawns won't path to it.

code is on GitHub[github.com]

Difference from VPE Skipdoor Pathing mod:
VPE Skipdoor Pathing appends jobs to the pawn's queue to use skipdoors - which has benefit of skipdoor activation animation playing, but has issues when pawns try to do multi-stage jobs like refuelling or hunting, making pawns looping through skipdoors endlessly in some situations. This mod tweaks pathfinding a bit to consider all tiles with skipdoors to be adjacent, so no fancy animations (at least for now) but also no issues with complex jobs.
热门讨论 查看全部(4)
4
2024 年 4 月 9 日 上午 9:56
Increse path distance
Gryby64
1
2024 年 5 月 30 日 下午 7:33
Do Skipdoors require a path?
Neverr
0
8 月 29 日 上午 3:38
Possible solution
Nicci
132 条留言
VitaKaninen 10 月 7 日 上午 1:17 
I thought you were asking when it will be updated to 1.6. I was telling you that it had been discussed thoroughly, and the author give his answer in the comments below. If you wanted to start up a new conversation, just posting 1.6? was not much of a starter because that question has already been answered..
sku 10 月 6 日 下午 7:19 
@chatmodwannabe i did. am i not allowed to show interest?
VitaKaninen 10 月 5 日 下午 11:35 
@sku read the comments below.
sku 10 月 5 日 下午 1:55 
1.6?
Ts_L 9 月 28 日 上午 8:14 
miss the mod badly, I'm really afraid of such thing to happen due to new codes changing a lot in new 1.6 version :steamsad:
Korvon 9 月 21 日 下午 9:03 
just had a though would the code from skiphounds in alpha animals work?
toetruckthetrain 8 月 30 日 下午 5:51 
really miss this mod, i tend to make huge bases so i cant play my main save without it
Corbald 8 月 22 日 上午 4:03 
Jeez, sorry man, I totally misread that. Sorry for the false lead. :/
Master Astropath Guidus Losenti 8 月 19 日 上午 11:55 
Corbald's idea is what the other skipdoor mod already did. So it is not a good solution for the exact reason as is outlined in the description
Forge Meister 343 8 月 17 日 上午 5:13 
is 1.6 possible:steamsad: