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Przedmioty (178)
Actually Automatic Guns
Autor: Dynamic
Does as the title says, turns Rimworld's various "automatic weapons" into actually automatic weapons Alot of things are balanced around this new philosophy of magdumping your opponents, to hopefully make it abit more than a meme-y mod. Most vanilla guns ar...
Actually Vanilla Music Expansion
Autor: Billnotic
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed. Songs are also now on Spotify! UPDATE 2: 1.5 is now officially supported. UPDATE 3: 1.6 is now officially supported. You have my permission to use this mod's mus...
Allies Spot
Autor: gguake
Add spot for staying allied forces or falling allies drop pods. - Allies wander only near designated spot. - When allies uses drop pods, they fall only near designated spot. - Only one allies spot can exist at map. - Allies spot not expands Home Area. old ...
Allies are Helpful
https://i.imgur.com/4uICsFS.png Have you ever wished your allies wouldn't ignore their comrades bleeding out on the floor? Do you find it frustrating that in a moment of need they choose to trample over your colonists' bleeding bodies instead of helping th...
Ancient mining industry
Autor: mo
Description The ancient mining industry added a set of mining production lines, including from mining to screening. But beyond that, this mod also adds some giant structures, items, and 12+map exploration missions. You will be able to explore and fight in ...
Ancient hydroponic farm facilities
Autor: mo
Description Ancient hydroponic farm facilities have added a set of factory and pipeline systems to provide nutrient solutions for hydroponic cultivation to improve plant growth rate. But beyond that, this mod also adds many items, buildings, ancient archit...
Arcane Technology
Autor: GwinnBleidd
This is an updated, recompiled and fixed reupload of Dametri's https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2106703025 mod. Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Added an extra setting to allow the use of items a few t...
Auto-Cut Blight
Autor: Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
Beer is Alright
Autor: TheGoofyOne
Version 1.1 I was playing a game with tons of beer and set my colonists to have three a day to see the effect. In two months half my people had cirrosis. Kinda overkill I think. I decided to turn it down so three a day won't kill you by adjusting down dosa...
Beeralope Squad
Think that beer brewing isn't interesting enough? Well then try out the Beeralope Squad! (9/10 alcoholic huskies approve!) This mod adds multiple creatures of beer production related creatures. Beeralope - 25 Beer every 10 Days Beerat - 14 Beer every 5 Day...
Better Gene Inheritance
Autor: RedMattis
https://i.imgur.com/B4xmwit.png Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their paren...
Big and Small - Framework
Autor: RedMattis
https://i.imgur.com/B4xmwit.png This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs. The mod is frequently performance-tested and aims to bring bliss even to the Performance Junkies over at Dubs...
Big and Small - Genes & More
Autor: RedMattis
https://i.imgur.com/B4xmwit.png This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vani...
Big and Small - More Xenotypes
Autor: RedMattis
https://i.imgur.com/B4xmwit.png Mimics, Spider people, and probably more xenotypes to come. Because I felt like suddenly sticking spider-people and stuff in Big and Small Races might traumatize people more than intended (and break the Norse-theme). This ca...
Biome Transitions
Autor: m00nl1ght
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead. This mod will work the same way it always has, no cha...
Big and Small - Races
Autor: RedMattis
https://i.imgur.com/B4xmwit.png This mod adds a number of somewhat Norse-themed races. The mod could be considered the main mod of the Big and Small Genes mod. The mod adds various giants and small-folks. https://imgur.com/SkdC2CS.png Read the description ...
Big and Small - Simple Size Genes
Autor: RedMattis
https://i.imgur.com/B4xmwit.png This is a slimmed down version of Big and Small Genes. It contains only the basic size genes and traits. If used with Big and Small Genes it won't load anything since the genes in this mod are already in there. Size Deviatio...
Android Tiers Reforged [LEGACY]
Autor: Killathon
Android Tiers Reforged - Standalone LEGACY VERSION (Will Not be Updated to 1.5) This version will now only receive critical bug-fix updates as all future content and development is focused on Mechanical Humanlikes + SkyMind. Android Tiers Reforged is a tot...
Ancient urban ruins
Autor: mo
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps. CONTENT https://i.imgur.com/cYL...
Blood Animations
Autor: Fuko
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Build From Inventory
Autor: Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Character Editor
Autor: VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Camera+
Autor: Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Clean Pathfinding 2 Continued
Autor: FerrisCG
Original Mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2603765747 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description What's the point of building roads and paths around...
Clean Pathfinding 2
Autor: Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Colonist Tech Background
Autor: Aos Si
All characters are given one of four technological background traits: pre-industrial, industrial, spacer and transcendent. Colonists with lower background are incapable of doing research or produce items requiring more advanced background. You may be inter...
Combat Extended
This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent version of Rimworld. https://raw.githubusercontent.com/CombatExtended-Continued/CombatExtended/Development/Media/Discord_Banner.png Combat Extende...
Combat Extended Guns (Old)
Autor: N7Huntsman
This mod is also available on Github. https://i.imgur.com/AkHlJ1K.png CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed ...
Combat Effects for Combat Extended (Continued)
Autor: Mlie
https://img.litet.net/logos/Info.png Update of CalaveraLocas mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1756442393 - Added option to disable the extra blood-spatter - Fixed the issues with the added mortar-ammo in later CE-versions - The up...
Common Sense
Autor: avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Cozy Fires
Autor: velcroboy333
Campfires, fireplaces, braziers make furniture in the room more comfortable. Vanilla Campfires, Brazier from Royalty and other campfires/fireplaces from mods will add comfort (9%) to any furniture that is "sittable" when lit. They will also add an increase...
Cryogenic Generator I
Autor: Damjdu
Adds a powerful ultra-tech cryogenic power generator on any ground. I made this mod mostly for me (in mind that I play SOS2). Changes to the Original Mod: An alternative to the original version, which allows to build it normally and not only on smoothable ...
Cryogenic Generator III
Autor: Damjdu
Adds a legendary glitter-tech cryogenic power generator on any ground. I made this mod, because... why not. Original Mod and standard Generator: Link: Cryogenic Generator ===>If you use this Mod I recommend: Terraform Rimworld Link: Cryogenic Generator I L...
Cut Content: Burning Power Cell
Autor: kim
🚧 Disclaimer: This is my implementation of a cut/unimplemented feature. Not how it may have been implemented prior to being cut. Feedback is welcome. About Burning Power Cells were added in 1.4 alongside Biotech, but they are unused. They can still be spaw...
Damage Indicators [1.6]
Autor: CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.6. Updates : 29/06/2025 - Update for Rimworld 1.6 15/03/2024 - Update for Rimworld 1.5 2...
Cryogenic Generator II
Autor: Damjdu
Adds a powerful ultra-tech cryogenic power generator on any ground. I made this mod mostly for me (in mind that I play SOS2). Original Mod and standard Generator: Link: Cryogenic Generator ===>If you use this Mod I recommend: Terraform Rimworld Link: Cryog...
Dark Ages : Medieval Tools
Autor: Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands. Giving a variety of tools to improve the harvest, speed up the construction of the new barracks or simply hack off a limb before the i...
DeepRim (Continued)
Autor: Mlie
https://img.litet.net/logos/Info.png Update of meowmeows mod https://ludeon.com/forums/index.php?topic=39262.0 - Added smoke to the drill when drilling - Added Send up-button to the underground drill - Added Russian translation, thanks WolF8RocK - Added mo...
Diagonal Walls 2
Autor: Roughrider
Adds diagonal walls, floors, and misc objects. Walls This mod adds several different kinds of wall tiles. By mixing and matching these different tiles, you can create a seamless wall! Diagonal Wall https://i.imgur.com/AJ0P39f.gif The basic diagonal wall. U...
Die for me (Continued)
Autor: Mlie
https://img.litet.net/logos/Info.png Update of Huddicles mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1723038088 - Added the Antigrain-version as it seemed useful - Removed the research tab - Added Achievements https://img.litet.net/logos/Not...
[1.6] Do Not Avoid Fire
A simple mod which make nonflammable pawns never avoid fire when pathfinding. can safely add/remove in midgame! recommend go with: Mechanoids dont beat fire Unburned (make mechs don't beat in fight and provide a way to make colonist non flamable) to be spe...
Don't Block Door
Autor: tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Down For Me
Autor: aRandomKiwi
https://i.imgur.com/OPlXBLl.png Allow your pawn to pretend to be downed. No more wounded pawn crawling back to nearest medical unit. Now you can set them down and take care of them, without having to punch them until they are knocked out ;) Thanks to @5kat...
Drugs are not Food (Continued)
Autor: Mlie
https://img.litet.net/logos/Info.png Update of czpetrs mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1531640632 - Made it more general, now all drugs should have their nutrition and food-preferability removed https://img.litet.net/logos/Notice...
Easy Switch Weapon For CE
Adds gizmo for each weapon in pawn's inventory. That's it, nothing more. This mod is intended for those who find even pocket sand not light weight enough. You'll need some other ways to get a weapon into your pocket. This mod is intended for CE which you c...
Dubs Break Mod
Autor: Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Extra Explosion Effects
Autor: Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Enhanced Combat Sounds
Autor: Arekan
Enhanced Combat Sounds Replaces a few sounds to make combat more (considerably over) dramatic, akin to a Michael Bay movie. Sounds are cherry-picked (and edited even further) from games such as: The Call of Duty series The Halo series The Battlefield serie...
Field Administer
Autor: TangoFandango
This is a very simple mod that allows a colonist to administer downed pawns drugs from their inventory so they can carry on fighting or walk themselves to the hospital. Requires a mod that allows items to be picked up to a pawns inventory such as pickup an...
Fortification Industrial - Citadel
Autor: AOBA
from spark of the ignited gunpowder, to the horizon of nuclear dawn. we have learn a lot from pioneer, and follow the tide of techology to inprove our fortifications. war changes everytime it happends and the only thing won't change is... we can't stop the...
Fortification Industrial - Frontier
Autor: AOBA
yes another fortification mod is out, with new mechanic added. And as usual, Combat Extended is fully supported, so don't ask me again. https://i.imgur.com/O2v1IPC.png if you have any issue using the mod please report in https://i.ibb.co/CHY91mx/discord-Ic...
Fortifications - Industrial
Autor: AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
Geological Landforms
Autor: m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. The river landforms from this mod remain...
Generate Double Xenotypes
Autor: IPN
An extremely simple mod to allow xenogerm races to spawn over a germline race. Ever wanted a pigskin hussar? I don't know why you'd want one, but you can get one now! What this mod does Turns out the game can do this natively so the thumbnail took me longe...
Giant autocannon turret
Autor: mo
Added a 3x3 giant autocannon turret. Vanilla: Damage: 27 direct damage+5 fragmentation damage (evenly distributed across various body parts)200rounds Armor penetration: 60% 6 Brust 514rpm This giant cannon uses high explosive armor piercing shells, and its...
Giant uranium slug turret
Autor: mo
Added a 3x3 giant uranium turret. Vanilla: Damage: 120 direct damage+55 bullet fragmentation damage (evenly distributed across various body parts) Armor penetration: 120% Under Vanilla, this terrifying giant uranium cannon can effectively kill all targets ...
Giddy-Up 2 Forked
Autor: clocknot
Giddy-Up 2 Forked Temporary version of Giddy-up 2, until official version is updated. OwlChemist has been inactive for some time, and so it doesn't seem like the official version will get updated. I will try to keep the mod working, but I do not intend to ...
Grazing Lands
Autor: avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead. How much growth lost depends on "damage done" sl...
Greenworld Lite
Autor: chuiu
Getting rid of the dull brown dirt and replacing it with something nicer to look at. This version attempts to match the color of natural grass. If you use Nature's Pretty Sweet then load this after it. I've made the follow texture changes: Soil -> Grass Gr...
Harmony
Autor: Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Guns Galore - Core
https://i.imgur.com/y81m50N.png https://i.imgur.com/qXfvneE.png Vanilla and Combat Extended supported. This mod adds no weapons, only the workbenches and research projects used to create ones from other modules. Check them out in the collections above. htt...
Guns Galore - Cold War (China & Vietnam)
https://i.imgur.com/y81m50N.png https://i.imgur.com/qXfvneE.png Vanilla and Combat Extended supported. https://i.imgur.com/HX4IFuM.png 168 new weapons and 6 turrets from the People's Republic of China and Vietnam during the Cold War (1945 - 1991, and a cou...
HD Pawn Rendering
Autor: bradson
The new 1.3 update of Rimworld limited the render resolution for pawns to 128x128. This mod aims to remove that limit, increasing it to either 512x512 or any user defined choice, enabling high res apparel and race mods to work correctly again. Comes with s...
Heavy Autocannon Turret
Autor: PTI Co., Ltd.
-Look at this! -What? -A shield core! Maybe we can stuff this thing in the turret. -I guess you're right. Add a Heavy Autocannon with a 3x3 footprint Vanilla: Damage: 80 Direct hit damage +30 Bullet fragmentation damage (split evenly across body parts) +30...
HELLDIVERS - Basic Armors [Combat Extended]
Autor: amaoto
Combat Extended only. "Sir... I've been thinking... Why do we have skull as our symbol? It doesn't seem very friendly..." Adds 4 Armor sets and a backpack from the game HELLDIVERS Includes: - Tactical set - Assault set - Heroic set - Admiral set - Supply p...
HELLDIVERS - Vehicles
Autor: amaoto
Combat Extended only. "This bad boy can spread so much democracy faster Adds 3 Vehicles (for now) from the game HELLDIVERS - M5 APC - M5-32 HAV, A heavily armed and armored variant. - TD-110 Bastion Compatibility: YES ITS COMBAT EXTENDED COMPATIBLE - Muzzl...
HellDivers Weapon Pack
Autor: Azzy
While the pawn were resting at dining room, a team of center-airdropped into the colony's bedroom and smashed the bedroom's legendary bed. Look familiar? Scenes like this are happening all over the rimworld right now! You could be next. That is, unless you...
Hidden Enemy Bio (Continued)
Autor: Mlie
https://img.litet.net/logos/Info.png Update of cjgunnars mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3036781401 - Included some more information in the tooltips for hidden attributes - Added the Chinese translation by BUyue and the Russian t...
Holsters
Autor: Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
HugsLib
Autor: Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Autor: erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
I'm a Celebrity, Get Me Off this Rimworld
Autor: MIS42NE
Call factions to pick up pawns by rescue shuttle. Made by Orion. Commissioned by breadandgames. No suggestions taken, mod is commissioned and will not be maintained without additional payment. Source code of this mod is here. ...
Imperial armor
Autor: Dreammur
Armors for imperial special operation agents,make it more difficult to defeat the Empire. THX Bill,Naiya,Yangrouguantou and myself contains 4 armors,3 helmets a shield and a pair of glasses. Each of them has different abbilities(such as being invisible,thr...
Injured Carry
Autor: Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Infinite apparel durability
Autor: Feng Xinzi
I'm tired of having to change my armor every time I fight. Use this mod to solve the problems you've been facing every day since you bought Rimworld. All clothing worn by the colonists will always be full and durable. This effect will no longer work when t...
Interaction Bubbles
Autor: Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Job Satisfaction
Autor: Levka
About Ever felt that sense of accomplishment and relief after finishing a big project or completing a long chore? Now, your colonists can experience that same emotional reaction! With this mod, your colonists will get a meaningful mood boost after completi...
Jeff & Peter's homeland defense project
It was a bright cold day in Aprilmay, Marie sat on the heavily damaged sofa. the entire colony degenerates into a mess since the last raid. They simply lack enough firepower, she looked at the drawings on the floor. "The colony must be defended for our chi...
Layered Wall Destruction
Autor: Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Kidnapped Pawns Die Less
Autor: Conit
Info Ever wonder why you almost never see your kidnapped colonists ever again? Turns out world pawns are tended at a rate of 1 injury for every 3 in-game hours. That's 5x slower than a pawn with 0 medical! This mod intends to remedy that issue by shortenin...
Just Better Pawn Generation (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of The13thRonins mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1330474055 - No longer have any specific dependencies since backstories can be patched like any other def - The option of having pawn capable...
Mad Skills
Autor: Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Male- and Female- Only Genes Continued
Autor: Rearden
Adds two new genes, Male and Female. Pawns with these genes may only be the corresponding sex. Implanting these genes into an existing pawn will change their sex. Safe to be added to, and removed from, existing saves. Pawns will lose the gene if they have ...
Mechanoid Serial Numbers
Autor: {GFG} Kage
Changes the randomize button when naming a mech to generate Serial Numbers instead of names....
Mechanoid Night Vision [Now included in Vanilla]
Autor: winggar
NOTE: as of version 1.4.3641, this behavior should be Vanilla. The mod is still available here for legacy purposes. Mechanoids don't have regular meatbag eyes, so why shouldn't they be able to see in the dark? And plus: work mechs don't sleep; so clearly t...
Mechanoid Tweaks
Autor: Teok
Remember to restart Rimworld after editing your options for them to take effect! What does this mod do?This mod contains a set of tweaks to player controlled mechanoids, including: Mechlink bandwidth Mechlink control group number Mechanoid charge speed mul...
Mechanoids dont beat fire
Autor: Feng Xinzi
mechanoids will not beat fire now. Only drafted mechanoids with ranged weapons ignore fire. It should not affect the normal fire fighting work....
Medieval Backstories Patch
Autor: GrassTypeFire
A small patch that makes medieval backstories appear in medieval pawns, while also patching some backstories into the medieval category accordingly. If you are tired of medieval pawns showing up with tribal backstories like Fire Keeper or Stew Keeper, then...
Medieval Overhaul: Royalty
Autor: (◣_◢)
https://i.ibb.co/1GY4jDw/Eng-Desc.png This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC. Furthermore, some of the permits granted by the Empire have been reworked to fit a medieval environment. In addition, the E...
Medieval Overhaul
Autor: SirLalaPyon
Click here for 1.5 version until this can be updated https://imgur.com/uP81dpN.png https://imgur.com/8PRQMfM.png https://imgur.com/ObeyGWJ.png Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul....
Metal Gear Rimworld - DiamondDog
Autor: AOBA
https://i.imgur.com/kvppfWO.png https://i.imgur.com/ZLO8xm6.png Info this is a merged mod include these old mods Metal Gear Rimworld - Gekko https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2886259577 Metal Gear Rimworld - Walker gears https://steamc...
More Traits
Autor: GRIMZY
adds more traits. this is my 2nd mod and it will add a variety of new traits to your game for you to have fun with. THIS LIST IS OUTDATED. =====features===== 1.Merciless(adds 20% penetration with a 10% damage per sec) 2.Master Shooter(the delay is really l...
More Vanilla Biomes
Autor: Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
Mortar Accuracy
Autor: Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
Muzzle Flash
Autor: IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Move Interaction Cell
Autor: Mlie
https://img.litet.net/logos/Self-Info.png Having trouble fitting all workbenches in that crowded kitchen and wished you could just move that spot one step? This mod adds an option to move the interaction spot of buildings. Click it to rotate the spot, hold...
Nice Health Tab
Autor: Andromeda
https://i.imgur.com/C1gry4p.png I present to you a completely redesigned health tab for your colonists! Now you will see a doll of your colonist, which will approximately show which parts of the body injuries relate to Extensive work has been done on redes...
Non uno Pinata (don't drop items)
Autor: avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Off-Map Caravan Loading
Autor: Temmie
Changes caravan loading to occur off the map rather than needing to watch pawns gather items before leaving. Acts as a more balanced approach than using "send instantly" with configurable time taken to pack everything off-map. No more multi-day packing and...
Oops all BUGPARTS 2
Autor: Vitamin Cera
Bee Update! Added new bee parts that can easily be used for your ants and possibly fly colonies! Also fixed up the masks on a few items, enjoy! **HELLO EVERYONE. Sorry for the long Haitus! Update brought to you by Redmattis's coding! From spikey antennea t...
Paramount Combat Armaments
Autor: Samael Gray
Do you feel a certain lack of variety in your colony's arsenal? Are you tired of using the same old pea-shooters time and time again? Do the pesky mechanoids, pirates and bugs keep bothering you, disrupting your peaceful way of life? Well I've got the perf...
PawnTargetFix
Autor: Jellypowered
https://i.imgur.com/5qxD2CB.gif Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, ev...
PharotekWizard's Regular Arsenal Weapon Pack-Regular
"There are multiple ancient earth wars before our familiar human types had ultimately made their way to the space. The most recognized ones are the first, second and third world war. Military Pacts are organized to destroy and prevent being destroyed from ...
Nice Hands Retexture
Autor: Andromeda
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop https://i.imgur.com/70ABVck.gif the size, shape and ...
Raids For Me
Autor: aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Resurrect Enemy Mechanoids
Autor: JD
Resurrect enemy mechanoids just like you resurrect your colony mechanoids. Don't be confused by the bill description, it still says "Resurrect a friendly mechanoid". Features Non-buildable mechs that can be resurrected: Apocriton Termite Apocriton changes:...
Rice doesn't need Cooling!
Autor: ivelischt
This is just a basic DefMod. With it, it is not required to cool Rice. Why would you? mod source: https://lab.dutt.ch/fagi/ricedoesntneedcooling...
Rim-Hivers!
Autor: Vex
"Human! Are you craving a new race to play with? Do you wish for a new playstyle, plenty of lost limbs, cheap and shoddy wares, Beep, ant-colony-like shenanigans, and entertaining chaos? If you said yes or no then this mod is for you!" Rimhivers is a light...
Rim-Robots_
Autor: Vex
Do you want a robot race that is centered around being balanced, lightweight, & based on vanilla aesthetics? Do you also enjoy backstories & descriptions based upon the Rimworld lore primer, eating chemfuel, lumps of raw uranium, and creating a machine leg...
RimCities
Autor: CeilingYoda
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
Rim-Skeletons
Autor: Vex
Do you want a robotic race that is both balanced and challenging? Do you enjoy vanilla rooted aesthetics and descriptions, ignoring the effects of acid and toxicity, being hated by technophobic zealots, and the inability to eat or sleep? Then this mod may ...
Roads of the Rim (Continued)
Autor: Mlie
https://img.litet.net/logos/Info.png Update of Loconekos mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1613783924 - Can be added to save-games - Russian settings translation added, thanks Festival! - Full russian translation added, thanks kami...
RocketMan - Performance Mod
Autor: SubmarineMan
Error reporting to almost any mod requires alog these days Use https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Scalpel
Autor: andery233xj
This mod adds a scalpel as a weapon. When a kill is done with this knife, all implants and prosthetic on the victim will be extracted, as well as harvestable and undamaged organs. The scalpel is consumed when an extraction is executed, but will not be cons...
SF Grim Reality
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. T...
Search and Destroy
Autor: roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Show Me Your Hands
Autor: Mlie
https://img.litet.net/logos/Self-Info.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will howe...
ShutdownMechNoLieDown
Autor: Rabiosus
Don't you think it's strange for mechanoids to collapse when they're not even broken? I mean, I get it for Lifters, with their ball-like feet. But for something as massive as a Diabolus or a Warqueen to topple over? That just seems unnatural, doesn’t it? W...
Simple Warrants
Autor: Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
Smarter Construction
Autor: Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Snow IS Beautiful!
Autor: Scone
https://i.imgur.com/FzGjy65.gif DETAILS This mod makes snow be recognised as beautiful; just as it should be! The base value for snow's beauty is 2, however this value scales to that value based on how much snow there actually is! Pawns will also have a mo...
Sometimes animals die. It's like...the circle of life, man.
Autor: velcroboy333
Only pawns with Kind trait care about animals. All others are cold, soulless bastards. Pawns without Kind trait will no longer be affected by bonded/colonist animal mood debuffs. Removes killed/sold/lost/master/not master mood and opinion penalties for the...
Statue of Colonist
Autor: tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. If you want to make a statue...
Sun Lights no warning
Autor: Night
A bright sun lamp designed to be mounted on a wall. Only consumes 10W, so it's probably full-spectrum LED. Perfect for growing crops indoors year-round. I haven’t made any changes or updates, just been frustrated by the warnings from Rimpy. By the way, I s...
Tacticowl Continued
Autor: FerrisCG
Original Mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2936140288 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description ⚠️Note: This is a temporary listing and will be tak...
Tending Takes Time
Autor: Mlie
https://img.litet.net/logos/Self-Info.png Why should it take the same amount of time for a doctor to fix a surface cut on an arm as it takes to stop the bleeding of a recently shot off leg? With this mod active the time it takes to tend to an injury will v...
The Dead Man's Switch
Autor: AOBA
https://i.imgur.com/kvppfWO.png Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose. Nara an Interstellar Industries Complex initiated the project of semi-automated war-machines, which aimed at creating a le...
Thick Wall Insulates
Autor: irilis
Makes thick walls (3+ cells) actually insulate, instead of acting like 1-cell thin wall (almost) directly to the outside. Vanilla behavior (without this mod): 1-cell thin wall moves current room temperature towards temperature of the room on the other side...
Turret Idle Position
Autor: Mlie
https://img.litet.net/logos/Self-Info.png A mod I made after I overheard someone who wanted to make their turrets pointed away from their base when idle. You can set what degree the turret should point to a well as an optional allowed arc it can move in. P...
Useful Gems
Autor: Romyashi
A mod that adds metallic category to gems, which allows any stuffable item that uses metals use gems (for example, simple helmets or longswords). Also makes gems smeltable. Inspired by Jade Is Useful! Supported materials: Vanilla jade Gems from Jewelry Gem...
Vanilla Factions Expanded - Ancients
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Factions Expanded - Pirates
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Persona Weapons Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Expanded Framework
Autor: Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Androids Textures
Autor: Farx
This mod replaces textures for Android Reforge with more detailed ones. In addition to the androids and drones themselves, the textures of some items and icons have been replaced. Added compatibility with Vanilla Textures Expanded - Facial Animation for Ti...
Vanilla Factions Expanded - Classical
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Psycasts Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Factions Expanded - Insectoids 2
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A successor to a very popular Vanilla Factions Expanded - Insectoids, VFE-Insectoids 2 builds up on what m...
Vanilla Races Expanded - Android
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Genie
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Phytokin
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Highmate
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Waster
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vehicle Framework
Autor: Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
VFE - Ancients: Soups Vault Collection
Autor: Evil Lyn
Adds 13 more vaults for the "Sealed Vault" scenario of VFE Ancinets. Soft requirements This mod will work without these, but vaults will seem emptier without them T3 Vehicles and dependencies https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=304789243...
Voice Acted Colonists: Half Life: Alyx
Autor: Carina
https://i.imgur.com/579nvsJ.png This is an addon for Voice Acted Colonists, and will not work without it. https://i.imgur.com/KBlX2CA.png Custom voices lines for the HL:A combine soldiers: - Charger - Ordinal - Grunt - Suppressor - Metropolice - Soldier (S...
Voice Acted Colonists
https://i.imgur.com/EFKAUtV.png This is a complete rework of the mod Voice-Acted Radio Chatter, by Ouroboros and Taranchuk. Redesigned for increased compatibility and flexibility! Each colonist can be assigned a Voice in the mod settings! When they perform...
Visit Settlements
https://i.imgur.com/RfQ8REn.png Have you ever wondered why you have to attack a settlement just to pay them an in-person visit? Do you dream of living a semi-nomadic lifestyle traveling from settlement to settlement? Do you just want to stop by a friendly ...
Voice Acted Colonists: Tarkov Bear and Scav
!!!WARNING!!! This is an addon for Voice Acted Colonists, and will not work without it. Description This mod adds voice lines from EFT Scavs and BEAR operators. For all your bandit or russian PMC needs. Mod is barely tested and my first time doing somethin...
Wololoo - Better Conversion and Recruitment
Autor: RedMattis
https://i.imgur.com/B4xmwit.png Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just d...
Walls are solid
Autor: Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
Yayo's Animation (Continued)
Autor: Soky
Original mod by Yayo! This is an update. You can find the original here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v...
Who are you calling a narrowhead?
Autor: Samuel_Bucher
Github repository link Overview 1.5 removed the head apparel scaling for pawns with narrow head types. I didn't like that, so I put it back in via this simple mod. I made this for my Madness Pawns mod, but decided to make it into its own mod since I think ...
Warmer Power Armour
Autor: MrBlazzar™
Changes the thermal protection value of Power Armors to be the same as Vac Suits. Basically makes Power Armour viable on very cold maps using XPatching instead of Def editing. Built in Compatibility with: Rimworld: Spartan Foundry Rimworld: Spartan Foundry...
XML Extensions
Autor: Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
[1.5-1.4] CAI 5000 - Advanced AI + Fog Of War
Autor: SubmarineMan
Now includes ULTRA FAST FOG OF WAR ENGINE! Introducing CAI-5000 Advanced combat AI and Fog Of War engine brought you by the RocketMan Team - Discord: https://discord.gg/Jx8UYNtS24 https://raw.githubusercontent.com/kbatbouta/CAI-5000/main/Media/raiders1.png...
No Burn Metal
Autor: Unon
NO LONGER FLAMMABLE - Steel, Plasteel, Gold, Silver, Power Conduits (Waterproof too!), Power Switches - Metals added by Expanded Materials - Metals (1.4 OR 1.5) - Different versions have different metals, but have no fear! -- No Burn Metal . . . is here. -...
[1.4] Vanilla Factions Expanded - Insectoids
Autor: Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
[AV] Mechanoid orbital traders
Autor: Veltaris
This mod is about acquiring mechs from sources other than gestation: trading (orbital or not) drop pods questrewards ancient dangers While giving the player full control about which of those features are active. All base rimworld and biotech DLC mechanoids...
[B18] Run and Hide
Autor: The Word-Mule
Are you tired of your colonists fleeing from a manhunting deer straight into a corner, where it proceeds to gore them to death? Does your pawns' pathfinding when threatened give you apoplectic fits? Put down the bottle, because your problems are solved. Ru...
[B18] Less Arbitrary Surgery
Autor: The Word-Mule
This mod changes surgery success to be less arbitrary and random. It doesn't change your surgeon's chance of success, but it does change failures in the following ways: -If they don't succeed, they get a second chance to succeed with non-lethal injuries. -...
[Discontinued] Realistic Planets Continued
Autor: Windows XP
NOTE: This is a work in progress. It seems to work pretty well for me but I need to do more testing to find potential bugs. Recommended mod-load order mods that add biomes Configurable Maps (if installed) Faction Control (if installed) Realistic Planets Co...
[FSF] Filth Vanishes With Rain And Time
Autor: FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[FSF] Growable Grass
Autor: FrozenSnowFox
Description This is a simple mod that enables you to plant grass and tall grass in growing zones. It allows you to reseed areas that have become barren or setup pastures for animals. This mod is included in FrozenSnowFox Tweaks. Recommended Mods Both of th...
[SR]Factional War
Autor: Shadowrabbit
VERISON 1.5 VERSION 1.5 IS HERE Factional War ID:2534328163 Author:Shadowrabbit Support Version: 1.2, 1.3, 1.4 Github: https://github.com/Shadowrabbit/ModRimWorldFactionalWar Support Languages: Chinese(简体中文), English, French (Français), Japanese (日本語), Pol...
[SYR] Processor Framework
Autor: Syrchalis
A framework for processors to transform items and more, read player features! https://i.imgur.com/s8csNp7.png A processor takes a set of ingredients and turns it autonomously into a product over a period of time. The framework supports a huge variety of se...
[SYR] Processor Framework (Continued)
Autor: ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...
[XND] Visible Pants
Autor: Neptimus7
A mod that allows you to see everybody's trousers, for that complete feel! Please use the bugs discussion for reporting bugs. Please note that if you get errors about NullReferenceExceptions it should be ignorable. RimWorld likes to say that things exist w...
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