边缘世界 RimWorld

边缘世界 RimWorld

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Actually Automatic Guns
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Mod, 1.5
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194.739 KB
2024 年 4 月 6 日 上午 1:54
2024 年 9 月 17 日 下午 12:13
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Actually Automatic Guns

描述
Does as the title says, turns Rimworld's various "automatic weapons" into actually automatic weapons

Alot of things are balanced around this new philosophy of magdumping your opponents, to hopefully make it abit more than a meme-y mod. Most vanilla guns are focused around a specialty so you can switch to the guns as you see fit to use, and they've also been balanced around the idea of being able to shoot so much. Even non-automatic weaponry and stuff gets touched up on to help them work in this new enviorment of lead-induced carnage. All of this can be turned on and off as you wish in the settings, so if you want the auto weapons without the other balance changes then you can flick all the other stuff off. Want triple health shieldbelts but dont care about going full auto? Well you can turn that off too. You get the idea

Im using this mod to help teach myself how to code, and so far its been going decently well. That being said, I cant do anything super advanced until my local library finally adds that C# book Ive been bothering them about, so please have patience in the meantime. If you have any ideas or balancing suggestions, or you just wanna talk to me about my plans for the mod, then please feel free too. The only way I can learn and get better is through hard work and feedback

I recommend the mod Walls are solid because the large amount of extra bullets WILL obliterate cover otherwise

Compatible with:
Eccentric Tech - Foxy's Armory 2.0
Eccentric Tech - Advanced Shields
Vanilla Weapons Expanded
热门讨论 查看全部(3)
16
1 月 16 日 下午 6:36
Mod combatibility requests
Dynamic
5
2024 年 4 月 19 日 上午 1:33
Balancing
Dynamic
0
2024 年 4 月 6 日 上午 2:30
Bugs and issues
Dynamic
52 条留言
Dynamic  [作者] 8 月 11 日 下午 4:57 
@PuddingDude We'll see, the mods kind of floating in an odd bit of stasis because Im working on a game at the moment and that takes up most of my energy. Ill get it done eventually
PuddingDude 8 月 11 日 上午 7:22 
can you make it compatible with Modular Weapons 2 if u update it to 1.6 ?
Dynamic  [作者] 7 月 11 日 下午 3:56 
@Hakurouken Once I do my full new dlc playthrough Ill update the mod. Theoretically this mod should work fine for 1.6 since its mostly patching, it just wont make every gun full auto. Im doing a full rebalance and am working on a quick-and-dirty way to give shotguns actual spreads, so look forward to that when its out. Til then I hope you enjoy the new dlc :)
Hakurouken 7 月 11 日 下午 3:48 
Rimworld 1.6 is out
Dynamic  [作者] 1 月 30 日 下午 8:24 
@Gabriel Im already working on a different project, so I guess I gotta speedrun it and get ready for the next Rimworld update. I guess it gives me an excuse to update the xml portions now since those probably wont be that major, and then update it again after 1.6 with the C# stuff Im thinking of
The Chowder Man 1 月 30 日 下午 6:32 
some people have checked steamdb in which they found that they are working on a 1.6 build for this late 2025-early2026
Dynamic  [作者] 1 月 30 日 下午 6:20 
@Gabriel Gonna be 100% honest, you actually made me check to see if Rimworld updated lol
The Chowder Man 1 月 30 日 下午 5:07 
1.6 compatible?
Dynamic  [作者] 1 月 28 日 下午 7:08 
@Po'atan No idea, but I considering CE is compatible with like literally nothing else natively I wouldnt put money on it
xajus 1 月 28 日 下午 12:51 
CE compatible?