边缘世界 RimWorld

边缘世界 RimWorld

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Dark Ages : Medieval Tools
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Mod, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
2.573 MB
2023 年 8 月 31 日 上午 4:01
7 月 17 日 下午 3:50
15 项改动说明 ( 查看 )

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Dark Ages : Medieval Tools

描述

Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands. Giving a variety of tools to improve the harvest, speed up the construction of the new barracks or simply hack off a limb before the infection drags your faithful knight under the ground.

If i forgot anything, scream it in the comments.

Consider liking and subscribing, it helps me grow and is really appreciated!

















Q: What's Dark Ages ?
A: See it as a series of mods that would add a bit more around medieval/fantasy settings.

Q: So is this a Medieval Overhaul related mod ?
A: No but the artstyle is aimed to be similar to fit in, it was also a big inspiration so i heavily invite you to check it out.

Q: What mods are used in the screenshots beside this one ?
A: Medieval Overhaul/Clean Textures/Regrowth : core

Q: I found a bug !
A: If it throws you some error toss the logs, i can't do much without.

Q: Will the crane work for quarries ?
A: I don't think i can really link it as is to the quarry, but maybe one day.

Q: What research do you need for the tools ?
A: All smithing except the broom, as for the buildings they're tied to the same research as the workbenches.

Q: Can it be added mid-save ?
A: Yes.

Q: Can i suggest something ?
A: You totally can, i think i covered most of what i'd consider useful but if you spotted something i didn't i want to hear it!



Sir Van for the art and xml.
Taranchuk for the extra c#.
Visandar for his help on the design of the thumbnail.
ViralReaction for the 1.6 fixes.
SirLalaPyon for being absent so i can make things before he does.
You for reading the credits and actually paying attention to the description.

And everyone that i forgot !

This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you credit me and others who worked on it.

RimWorld is owned by Ludeon Studios.

[ko-fi.com]



219 条留言
Teirdalin 12 月 10 日 上午 2:09 
I love this. It's such a logical mod.
Maal 11 月 10 日 下午 8:43 
@VitaKaninen
With simple sidearm, they should automatically swap when doing a job related to the skill given by the tool.
VitaKaninen 11 月 7 日 下午 1:55 
Can someone explain how to get my pawns to automatically use the tools such as a broom? I have simple sidearms and I have tried to have them pick it up, and also equip it as a sidearm, and I have the option enabled to have them switch to tools when it would help their current job.

Are you supposed to manually make them swap tools every time they change jobs?
The Dutchman 10 月 30 日 下午 8:44 
...? Of course its intentional. The art bench isnt a stonecutting bench....
Erazil 8 月 15 日 上午 12:36 
stonecutting tool tools not linkable at Art bench
Is it an oversight or is it intentional?
Limavian 8 月 11 日 下午 2:08 
Remember 3 years ago when the VE Team removed all the tools from weapons expanded without explanation.
Pepperridge Farm remembers

So glad to have this mod
LambdaFan 8 月 10 日 下午 5:44 
Am I losing it? I built again pickaxes and they were around $400 this time, is it the materials I'm using?
LambdaFan 8 月 10 日 下午 4:16 
Why are the tools so expensive? One of my pawns made a copper pickaxe and it's around $1400, not only can this inflate your colony wealth to dangerous levels but is also easily exploitable with how easy they are to make.
cheep deer 8 月 10 日 上午 8:04 
1.5; Pawn can't pick up scythe? :0
This_Guy 7 月 24 日 下午 10:24 
The mod works great for me in my high mod list