X4: Foundations

X4: Foundations

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Ram's X4 Mods
   
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描述
All of Ram's mods.

For Builders Can Haul:
Do not use the Cost-Equal and Equal scaling patches together.
Choose one or stick with the original.

For other mod suggestions, check my Steam Guide / Google Sheet here:
项目 (40)
100x Production Modules Base
创建者: Ram
Adds 100x variants for all production modules in the base game that have the stats and cost of 100x modules in one. It does not overwrite the original modules. The AI does not use these modules. Check the Station Modules page of my Steam Guide for blueprin...
100x Production Modules Boron
创建者: Ram
Adds 100x variants for all production modules in the Boron DLC that have the stats and cost of 100x modules in one. It does not overwrite the original modules. The AI does not use these modules. Also included: 100k Habitat 1M Habitat 100x welfare (pheromon...
100x Production Modules Split
创建者: Ram
Adds 100x variants for all production modules in the Split DLC that have the stats and cost of 100x modules in one. It does not overwrite the original modules. The AI does not use these modules. Also included: 100k Habitat 1M Habitat Module Stat Vanilla Mo...
100x Production Modules Terran
创建者: Ram
Adds 100x variants for all production modules in the Terran DLC that have the stats and cost of 100x modules in one. It does not overwrite the original modules. The AI does not use these modules. Also included: 100k Habitat 1M Habitat The Terran habitats c...
5x Cargo Drone Capacity
创建者: Ram
Increases the storage capacity of cargo drones by 5x, from 4k to 20k. This is intended to be used with my 100x Production Module mods since the amount of wares needed to be exchanged for building and production is significantly higher than vanilla. The dro...
Builders Can Haul
创建者: Ram
Adds storage capacity to all builders, scaled to their travel speed with Heron E as baseline. All builders have 200 drone capacity. Ships built before installing the mod might not be effected by the changes. Heron E is a Teladi L Freighter used as the base...
No Station Scanning
创建者: Ram
All scanning information is visible at any scan percentage. Station scanning quickly becomes tedious, and it is ridiculous that there is no automated method for scanning later in the game. So, this mod saves you that tedium. All scanning information from a...
Race Cars Are Scouts
创建者: Ram
All race cars from Timelines are now usable as scouts in the sandbox. Vanilla race cars are useless because they lack a travel drive. Included Racing Ships: Dart* Elite Sport Kestrel Sport Theseus Sport *Patch 7.1 added a travel drive to the Dart, but not ...
Builders Can Haul (Cost-Equal Throughput Scaling)
创建者: Ram
Builders can haul, with cargo scaled to equalize throughput per cost. This is an optional patch which replaces the values of the original mod with a different scaling. Choose the scaling which you prefer. Do not use Cost-Equal and Equal scaling together. C...
Builders Can Haul (Equal Throughput Scaling)
创建者: Ram
Builders can haul, with cargo scaled to equalize throughput per ship. This is an optional patch which replaces the values of the original mod with a different scaling. Choose the scaling which you prefer. Do not use Cost-Equal and Equal scaling together. C...
Builders Can Haul (Universal Cargo)
创建者: Ram
An optional patch which adds universal storage to all Builders. By default Builders can only haul container wares. This mod allows Builders to haul all materials (container, solid, liquid). It can be used with either of the alternative scaling patches. Thi...
Scan All Stations
创建者: Ram
All stations in the entire galaxy are discovered, scanned to 100%, and given updated snapshots on game start. The scan is refreshed on game load. The refresh catches any newly built stations between sessions. For a complete description of the scanning info...
Xenon Long Graviton
创建者: Ram
Xenon L Graviton Turret range increased from 5.2km to 10.0km. Projectile speed and abusive blindspots are unchanged. The main weakness of the Xenon is their abysmal turret range; most weapons in the game outrange them. This buff significantly increases the...
1 Minute Build Time [Excluding Defence]
创建者: Ram
All non-mod station modules build in 1 minute, except defence platforms and administrative buildings, which have the vanilla build time. Do not use this with any other mod which changes build times. The build time reduction applies to every faction except ...
No Rep Loss: Surface Elements/Drones
创建者: Ram
Disables the instant faction relation/reputation penalty for destroying surface elements and drones of any faction. The crime system is unchanged. Police will still respond normally if a crime is reported. Attack ships outside of radar range of a station a...
No Ship Limits
创建者: Ram
Removes blueprint production limits and custom start restrictions from all DLC ships. Using this mod without all appropriate DLCs should be safe. Included ships: Dart Elite Sport Kestral Sport Theseus Sport Xperimental Shuttle Sapporo Odachi Cutlass Hydra ...
Welfare Pop Growth Buff
创建者: Ram
Population growth bonuses from welfare buildings is multiplied by 12.5x, for significantly higher growth and cleaner numbers. The bonus includes the welfare modules from the 10x and 100x mods, but they are not required. It effectively further compresses th...
Xenon Impulse Beam
创建者: Ram
Changes Xenon Impulse Turrets from projectiles to beams, with equal DPS and increased range. Vanilla Impulse turrets are basically Pulse turrets used on Xenon I and K. The change greatly improves Xenon destroyer effectiveness against S / M ships and adds s...
No Mining Penalty
创建者: Ram
Removes the hidden yet crippling 50% mining penalty. Resource probes are still required for you to see the density, but with this mod you only require one resource probe per sector to avoid the penalty. Vanilla has a hidden mechanic which checks if your mi...
No Bailing Penalty
创建者: Ram
Removes the hidden penalty applied to the bail chance of your target when your ship has higher maximum hull. Vanilla multiplies the bail chance by: (their maximum hull) / (your maximum hull) It therefore unintuitively and without warning punishes the playe...
No Kha'ak Torture
创建者: Ram
Removes the Kha'ak torture mechanics described in my Steam guide. Enemies spawning directly on your miner's head is not fun. It should permanently disable the Kha'ak through the following changes: Mining generates no "heat". Outpost spawn chance is 0%. Hiv...
Xenon Quality
创建者: Ram
Substantially buffs Xenon ships and economy with the intent to bring them closer to the fearsome Xenon of lore while providing a more challenging adversary for the player. Xenon are self-replicating mechanical minds capable of making themselves even more i...
No Pirate Torture
创建者: Ram
Removes the pirate torture mechanics: Pirates forcing a ship to stop moving when they select it as a target. Cloaked pirates forcing player stations to eject their inventory into space. The forced stop mechanic exists because Egosoft can't figure out how t...
No Pirate Cloak
创建者: Ram
Prevents pirate plunderers from using the "cover" system which disguises them as other factions. It only affects plunderers (hostile pirates which attack ships), not smugglers (trade ships disguised as other factions). Smugglers are unaffected because othe...
No Loop Limit
创建者: Ram
Removes the level requirement for repeat order. The requirement is only level 1 in vanilla, but newly hired crew can sometimes be slightly below the threshold, which prevents assigning them to a repeat order....
Xenon Invulnerable Components
创建者: Ram
Xenon surface elements cannot receive damage. Easily crippling a Xenon I or K with a single player ship or swarm of angry bees will no longer be possible. Any damage that would hit a surface element hits the hull behind it, so you can't accidentally "waste...
Xenon Seismic Beam
创建者: Ram
Changes Xenon Seismic Turrets from projectiles to beams, with equal DPS and 10km range. Seismic Turrets are only used on the Xenon H....
Xenon Graviton Beam
创建者: Ram
Changes Xenon Graviton Turrets from projectiles to beams, with equal DPS and 10km range. Be warned: this is an enormous buff to Xenon destroyers and stations....
Xenon Needler Beam
创建者: Ram
Changes Xenon Needler Turrets from projectiles to beams, with equal DPS and 5km range....
Xenon Long Positron Beam
创建者: Ram
Increases Xenon Positron turret range from 2.2 to 10km. Positron turrets are anti-fighter beams only used on Xenon stations. The beams have very low DPS, but the increased range will better counter fighter spam, plus block shield regeneration and travel dr...
Xenon Quality (Economy Only)
创建者: Ram
Variant of Xenon Quality with only the economy changes: Xenon SE: Hull only costs 1 energy cell. Xenon hulls are already very cheap, so it's just an extra measure to reduce death spiralling. Equipment is normal price. Double cargo capacity and hull. Mining...
Xenon Quantity
创建者: Ram
Xenon ships and modules are cheaper and faster to build. It will allow Xenon to produce ships much faster and more often. All Xenon ships: -50% production cost. Minimum build time. All Xenon station modules: -50% construction cost and build time. Compatibl...
Xenon Ship Modifications
创建者: Ram
All Xenon military ships build with powerful ship modifications by default. Intended to flip their weakness in speed and maneuverability into an advantage. it also adds a spook factor when entering Xenon sectors because they are harder for you to detect, w...
Xenon M0 Shipyard Defence
创建者: Ram
Adds the Xenon M0 with an elite escort fleet to defend Xenon Shipyards. Intended to prevent the Xenon from dying to NPC factions and provide the player with a "final boss" to fight with their end-game fleet. The Xenon must build these ships at shipyards. T...
Xenon M0 (Spawn)
创建者: Ram
Changes Xenon's M0 defence fleet to spawn for free instead of build from materials at a shipyard. The spawn has a cooldown of approximately 2 hours and requires the shipyard in the sector to still be alive. If added to an existing game, it takes time for t...
Xenon M0 (VRO)
创建者: Ram
Xenon M0 Shipyard Defence VRO compatibility. I haven't played VRO, so I used EBI's VRO patch as a template for the stats of the M0. This changes the M0's hull and shields stats to approximate VRO's scaling. The escorts are buffed VRO ships. The VRO interna...
Kha'ak Cage
创建者: Ram
For players who prefer more Kha'ak torture. The reinforced base makes the Kha'ak resistant to intrusion. Kha'ak equivalent of Xenon M0 Shipyard Defence. Adds a "hero unit" fleet of KHA ships to defend their stations. The Obliterator and Ravagers are captur...
Kha'ak Cage (VRO)
创建者: Ram
Kha'ak Cage VRO compatibility. The VRO internal shield generators don't work on KHA ships, but the stats of their normal shields is high enough for it to not matter. It seems functional from a bit of testing, but I'm unfamiliar with VRO's balance....
No Split MK4
创建者: Ram
Prevents NPC factions from building ships with the Split MK4 engine. Intended to reduce their death spiral from wasting so many resources on a 5% stat bonus. It is still available for players. I recommend Sensible Wars to also reduce death spiralling from ...
No Pirate Plunder
创建者: Ram
Pirate plunderers do not target player ships. No Pirate Torture only prevents plunderers from forcing your ships out of travel mode. This mod entirely prevents your ships from being selected as a target for plunder. It only affects pirates seeking you out ...