STEAM-GRUPPE
Blender Tutorial Community BlenderTuts
STEAM-GRUPPE
Blender Tutorial Community BlenderTuts
12
I SPILL
172
TILKOBLET
Opprettet
16. oktober 2012
Språk
Engelsk
Plassering
United States 
Moby The Duck 20. juni 2013 kl. 18.14
Tips on texturing/seam marking?
So, I tried to do something more complex, a Jugg mask.

I just needs some tips on what should I mind when I do the seam marks, I just cant get a good UV mesh when the model is deformed.

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=154259966
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HellJumper 20. juni 2013 kl. 18.26 
Look into projection unwrapping. You can project complex parts as uvs and unwrap the other parts via seams. Also: try to put the seams in places that normally aren't seen by the player (inside other geometry, in the back, etc.).
Moby The Duck 20. juni 2013 kl. 18.57 
Any idea what is the best thing to do with pointy stuff like horns and spikes?
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