RimWorld
More Batteries
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Stolij  [開発者] 2016年8月20日 2時24分
Suggestions
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This mod is currently not in active development. It will still receive (compatibility) patches when a major game update releases though.
最近の変更はStolijが行いました; 2020年4月17日 11時26分
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I'm getting an error during initialization with this mod active
Stolij  [開発者] 2016年8月23日 0時48分 
can you tell me what the error message is? and which version you are using?
最近の変更はStolijが行いました; 2016年8月23日 0時49分
I would re-name batteries (assuming you drop the 'improvised one'): Battery, Advanced Battery and Glitterworld Battery (naming them with "tiers" seems kinda dry).
What do you mean by 110% efficiency? Do you mean, that you can take 10% more energy from the battery, than you put in? That's physical nonsense.

Also I would recommend to put the needed materials (and amounts) in the description.
works with a16?
Stolij  [開発者] 2016年12月29日 8時21分 
it works in alpha 16
nasa 2017年4月13日 6時32分 
Suggestion: add 'safe to add to colony you've already started' to post
Odium 2019年6月21日 16時47分 
What are the chances the new research can be moved into a new tab?
Stolij  [開発者] 2019年6月22日 1時56分 
hmm, does Rimworld now have a research tab system? I never noticed that, since I always replace the default research menu with ResearchPal.
What if the more advanced batteries had less chance of breaking down, or were immune to short circuits? Such as the Archotech battery which should be so advanced that it's pretty much stronger than a mountain.

Edit: I like using the circuit breakers mod because short circuits are annoying and can't be stopped, and batteries break down WAY too often... I just think that at a certain tech level short circuits and breakdowns just shouldn't happen.
最近の変更はMTD Labsが行いました; 2020年3月26日 22時09分
Stolij  [開発者] 2020年3月27日 13時06分 
@ThatDogYouKnow Thanks for your suggestion!

That does indeed sound like a thing that the more advanced batteries should be able to do.

Unfortunately, I haven't been actively developing (new) Rimworld mods for quite a while now. I do however still take the time to update/patch my existing mods when a new game update comes out though.
Stolij の投稿を引用:
@ThatDogYouKnow Thanks for your suggestion!

That does indeed sound like a thing that the more advanced batteries should be able to do.

Unfortunately, I haven't been actively developing (new) Rimworld mods for quite a while now. I do however still take the time to update/patch my existing mods when a new game update comes out though.

For anyone like me that gets annoyed by a game feature I found a mod that turns off short circuits, breakdowns, and solar flares: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1555743957

This seems like a pair of mods that would go PERFECTLY together: practically infinite and safe energy storage
Mezz 2020年4月6日 17時00分 
I'd like to suggest to remove the extra workbench for creating the Archotech battery. It's a workbench with ONE purpose which seems like pointless clutter. Just keep it at the fabrication table?
Stolij  [開発者] 2020年4月7日 2時34分 
@Mezz That does sound like quite a good idea actually. I'll take a look at changing that!
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