Garry's Mod

Garry's Mod

[V92B] Half-Life 2: Expanded
17 sonuçtan 1 ile 10 arası gösteriliyor
< 1  2 >
Güncelleme: 13 Oca 2020 @ 4:10

Merged Melee, Pistol, SMG, Rifle, Shotgun, and Sniper add-ons into one because it makes more sense.

Güncelleme: 9 Tem 2017 @ 23:03

July Patch 1

Güncelleme: 10 Haz 2017 @ 20:02

Removed base check file

Güncelleme: 16 May 2017 @ 23:03

May 17 Update

Güncelleme: 30 Mar 2017 @ 4:46

See patch notes

Güncelleme: 26 Mar 2017 @ 16:43

Moved melee weapons to melee base

Güncelleme: 20 Oca 2017 @ 4:50

See V92 Base Changelog

Güncelleme: 11 Ara 2016 @ 19:31

- Moved all sound tables to a file in autorun
- Moved all resource.AddWorkshop files into the same file as the sound tables
- Removed self:EmitSound from all base files and replaced it with CreateSound/sound.Play to create dynamic volumes based on range
- Updated sound volumes to work with the new range-based volume system
- Removed self.Primary.Cone from all weapons
- Removed self.Secondary.Cone from all used locations
- Added self.EffectiveRange to all weapons
- Added realistic ballistic ranges and accuracy to all weapons using the new effective range system

Güncelleme: 1 Kas 2016 @ 11:18

Added default hold types as a stopover until I get the dynamic hold types working for clients

Güncelleme: 15 Eki 2016 @ 2:43

Updated to the new hold type system