Space Engineers

Space Engineers

Energy Weapons (stable/dev)
Hiển thị 1-10 trong 15 mục
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Cập nhật: 17 Thg03, 2017 @ 12:03pm

Cập nhật: 16 Thg09, 2016 @ 5:57am

- Reuploaded on stable so the warning message disappears

Cập nhật: 15 Thg09, 2016 @ 4:18pm

- Potential fix for KeyNotFoundException on startup
- Fixed beam weapon not doing full damage in creative
- Reduced the maximum damage of beam turrets by quite a lot

Cập nhật: 11 Thg09, 2016 @ 4:27am

Cập nhật: 10 Thg09, 2016 @ 6:39pm

- Implemented hitscanning mechanics for laser turret
- Changed laser turret damage output to ramp up with the current heat, so they deal more damage the more you fire with them until they have to cool down (The beam width corresponds with that)

Cập nhật: 30 Thg07, 2016 @ 11:07am

Cập nhật: 6 Thg07, 2016 @ 1:27pm

Cập nhật: 17 Thg03, 2016 @ 1:32pm

Cập nhật: 3 Thg03, 2016 @ 4:38pm

- Fixed plasma projectiles flying further then 800m

Cập nhật: 1 Thg03, 2016 @ 4:35am

- Changed the internal names of the turrets to prevent conflicts with other mods (you will have to place the turrets again as they will disappear)
- Changed cost of turrets
- Added proper mount points