Space Engineers

Space Engineers

Energy Weapons (stable/dev)
15 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 17 Mar 2017 @ 12:03

Güncelleme: 16 Eyl 2016 @ 5:57

- Reuploaded on stable so the warning message disappears

Güncelleme: 15 Eyl 2016 @ 16:18

- Potential fix for KeyNotFoundException on startup
- Fixed beam weapon not doing full damage in creative
- Reduced the maximum damage of beam turrets by quite a lot

Güncelleme: 11 Eyl 2016 @ 4:27

Güncelleme: 10 Eyl 2016 @ 18:39

- Implemented hitscanning mechanics for laser turret
- Changed laser turret damage output to ramp up with the current heat, so they deal more damage the more you fire with them until they have to cool down (The beam width corresponds with that)

Güncelleme: 30 Tem 2016 @ 11:07

Güncelleme: 6 Tem 2016 @ 13:27

Güncelleme: 17 Mar 2016 @ 13:32

Güncelleme: 3 Mar 2016 @ 16:38

- Fixed plasma projectiles flying further then 800m

Güncelleme: 1 Mar 2016 @ 4:35

- Changed the internal names of the turrets to prevent conflicts with other mods (you will have to place the turrets again as they will disappear)
- Changed cost of turrets
- Added proper mount points