Space Engineers

Space Engineers

Energy Weapons (stable/dev)
Näytetään 1–10 / 15
< 1  2 >
Päivitys: 17.3.2017 klo 12.03

Päivitys: 16.9.2016 klo 5.57

- Reuploaded on stable so the warning message disappears

Päivitys: 15.9.2016 klo 16.18

- Potential fix for KeyNotFoundException on startup
- Fixed beam weapon not doing full damage in creative
- Reduced the maximum damage of beam turrets by quite a lot

Päivitys: 11.9.2016 klo 4.27

Päivitys: 10.9.2016 klo 18.39

- Implemented hitscanning mechanics for laser turret
- Changed laser turret damage output to ramp up with the current heat, so they deal more damage the more you fire with them until they have to cool down (The beam width corresponds with that)

Päivitys: 30.7.2016 klo 11.07

Päivitys: 6.7.2016 klo 13.27

Päivitys: 17.3.2016 klo 13.32

Päivitys: 3.3.2016 klo 16.38

- Fixed plasma projectiles flying further then 800m

Päivitys: 1.3.2016 klo 4.35

- Changed the internal names of the turrets to prevent conflicts with other mods (you will have to place the turrets again as they will disappear)
- Changed cost of turrets
- Added proper mount points