Garry's Mod
Uboa NPCs + SNPCs
Hiển thị 61-70 trong 107 mục
< 1 ... 5  6  7  8  9 ... 11 >
Cập nhật: 26 Thg05, 2016 @ 7:35pm

Fixed Yas's arms sometimes appearing as black, despite the face being white.

Loader Boss shoots less bullets than the Minigun MTM-8.

Cập nhật: 26 Thg05, 2016 @ 6:02pm

Added new utility option.

(hopefully) Fixed Volti-Chan not doing damage if the enemy is too far away from his melee attack.

Fixed Executive using the yellow blood decal.

Fixed SNPCs only range-attacking when their enemy is exactly at a specific distance.

Cập nhật: 25 Thg05, 2016 @ 8:38pm

Major update!!!

Added 10 new NPCs.

Added 3 new SNPCs.

Fixed a few bugs.

Made a few small modifications.

Cập nhật: 24 Thg05, 2016 @ 12:33pm

Cập nhật: 24 Thg05, 2016 @ 7:50am

Fixed a bug.

Cập nhật: 23 Thg05, 2016 @ 8:10pm

Made the 2D Monsters even more map accurate.

Cập nhật: 21 Thg05, 2016 @ 2:47pm

Increased time before Saitama disappears after death.

Fixed a couple things that I forgot already.

Cập nhật: 17 Thg05, 2016 @ 6:40pm

Ugh, apparently concatenating math.randoms doesn't work for VJBase sound tables. In normal person words, SNPCs no longer use some of the exact same sound for certain things.

Fixed Kuma and Electro's collision bounds.

TFC Medic now actually works properly.

Fixed Kicking Uboa Domo and Morisenzo Domo's footstep sounds being timed incorrectly.

Cập nhật: 17 Thg05, 2016 @ 9:53am

Fixed Starman's collision bounds.

Cập nhật: 17 Thg05, 2016 @ 9:27am

Fixed a couple minor issues.