Garry's Mod

Garry's Mod

Uboa NPCs + SNPCs
Menampilkan61-70 dari 107 kiriman
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Pembaruan: 26 Mei 2016 @ 7:35pm

Fixed Yas's arms sometimes appearing as black, despite the face being white.

Loader Boss shoots less bullets than the Minigun MTM-8.

Pembaruan: 26 Mei 2016 @ 6:02pm

Added new utility option.

(hopefully) Fixed Volti-Chan not doing damage if the enemy is too far away from his melee attack.

Fixed Executive using the yellow blood decal.

Fixed SNPCs only range-attacking when their enemy is exactly at a specific distance.

Pembaruan: 25 Mei 2016 @ 8:38pm

Major update!!!

Added 10 new NPCs.

Added 3 new SNPCs.

Fixed a few bugs.

Made a few small modifications.

Pembaruan: 24 Mei 2016 @ 12:33pm

Pembaruan: 24 Mei 2016 @ 7:50am

Fixed a bug.

Pembaruan: 23 Mei 2016 @ 8:10pm

Made the 2D Monsters even more map accurate.

Pembaruan: 21 Mei 2016 @ 2:47pm

Increased time before Saitama disappears after death.

Fixed a couple things that I forgot already.

Pembaruan: 17 Mei 2016 @ 6:40pm

Ugh, apparently concatenating math.randoms doesn't work for VJBase sound tables. In normal person words, SNPCs no longer use some of the exact same sound for certain things.

Fixed Kuma and Electro's collision bounds.

TFC Medic now actually works properly.

Fixed Kicking Uboa Domo and Morisenzo Domo's footstep sounds being timed incorrectly.

Pembaruan: 17 Mei 2016 @ 9:53am

Fixed Starman's collision bounds.

Pembaruan: 17 Mei 2016 @ 9:27am

Fixed a couple minor issues.