Garry's Mod

Garry's Mod

Uboa NPCs + SNPCs
Viser 61-70 af 107 forekomster
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Opdatering: 26. maj 2016 kl. 19:35

Fixed Yas's arms sometimes appearing as black, despite the face being white.

Loader Boss shoots less bullets than the Minigun MTM-8.

Opdatering: 26. maj 2016 kl. 18:02

Added new utility option.

(hopefully) Fixed Volti-Chan not doing damage if the enemy is too far away from his melee attack.

Fixed Executive using the yellow blood decal.

Fixed SNPCs only range-attacking when their enemy is exactly at a specific distance.

Opdatering: 25. maj 2016 kl. 20:38

Major update!!!

Added 10 new NPCs.

Added 3 new SNPCs.

Fixed a few bugs.

Made a few small modifications.

Opdatering: 24. maj 2016 kl. 12:33

Opdatering: 24. maj 2016 kl. 7:50

Fixed a bug.

Opdatering: 23. maj 2016 kl. 20:10

Made the 2D Monsters even more map accurate.

Opdatering: 21. maj 2016 kl. 14:47

Increased time before Saitama disappears after death.

Fixed a couple things that I forgot already.

Opdatering: 17. maj 2016 kl. 18:40

Ugh, apparently concatenating math.randoms doesn't work for VJBase sound tables. In normal person words, SNPCs no longer use some of the exact same sound for certain things.

Fixed Kuma and Electro's collision bounds.

TFC Medic now actually works properly.

Fixed Kicking Uboa Domo and Morisenzo Domo's footstep sounds being timed incorrectly.

Opdatering: 17. maj 2016 kl. 9:53

Fixed Starman's collision bounds.

Opdatering: 17. maj 2016 kl. 9:27

Fixed a couple minor issues.