Garry's Mod

Garry's Mod

VRMod x64 - Extended
Viser 61–70 av 178 bidrag
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Oppdatering: 14. aug. @ 15.37

-Adjusted eye offset

Oppdatering: 14. aug. @ 15.24

-Collisions are moved in the same loop as tracking and applied on the controllers poses instead of the frame
-Improved accuracy of weapon collisions, now they are independent to hand collisions.
-Client side API reverted to raw data, due to the collisions being applied prior generating the frame.

Oppdatering: 13. aug. @ 12.22

-Clientside API optimization
-ViewModel rendering optimization (mostly addressing ArcVR issues)

Oppdatering: 12. aug. @ 17.22

-Another attempt to fix the issue where other players are not updating movement

Oppdatering: 12. aug. @ 15.56

-reverted back to the previous version

Oppdatering: 12. aug. @ 15.40

-second attempt to fix multiplayer issue

Oppdatering: 12. aug. @ 15.23

-attempt to fix multiplayer issue

Oppdatering: 12. aug. @ 12.11

-Interactive button rewrite: No autoclick behavior, support for spawned buttons via tool_gun, can be disabled
-Added support for Keypad Addon
-Pickup: added buttons, keypad, chargers and ammo_crate to blacklist

Oppdatering: 12. aug. @ 5.27

-Safeguarding "EntityTakeDamage" hook to potential avoid error

Oppdatering: 11. aug. @ 14.58

-Complete Chat UI rewrite: Without rendering problems (no VGUI) and with partial console intercept (prints, errors)