Garry's Mod
VRMod x64 - Extended
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更新: 8月14日 @ 15時37分

-Adjusted eye offset

更新: 8月14日 @ 15時24分

-Collisions are moved in the same loop as tracking and applied on the controllers poses instead of the frame
-Improved accuracy of weapon collisions, now they are independent to hand collisions.
-Client side API reverted to raw data, due to the collisions being applied prior generating the frame.

更新: 8月13日 @ 12時22分

-Clientside API optimization
-ViewModel rendering optimization (mostly addressing ArcVR issues)

更新: 8月12日 @ 17時22分

-Another attempt to fix the issue where other players are not updating movement

更新: 8月12日 @ 15時56分

-reverted back to the previous version

更新: 8月12日 @ 15時40分

-second attempt to fix multiplayer issue

更新: 8月12日 @ 15時23分

-attempt to fix multiplayer issue

更新: 8月12日 @ 12時11分

-Interactive button rewrite: No autoclick behavior, support for spawned buttons via tool_gun, can be disabled
-Added support for Keypad Addon
-Pickup: added buttons, keypad, chargers and ammo_crate to blacklist

更新: 8月12日 @ 5時27分

-Safeguarding "EntityTakeDamage" hook to potential avoid error

更新: 8月11日 @ 14時58分

-Complete Chat UI rewrite: Without rendering problems (no VGUI) and with partial console intercept (prints, errors)