Garry's Mod

Garry's Mod

VRMod x64 - Extended
目前顯示第 61-70 項,共 178 項
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更新:8 月 14 日 @ 下午 3:37

-Adjusted eye offset

更新:8 月 14 日 @ 下午 3:24

-Collisions are moved in the same loop as tracking and applied on the controllers poses instead of the frame
-Improved accuracy of weapon collisions, now they are independent to hand collisions.
-Client side API reverted to raw data, due to the collisions being applied prior generating the frame.

更新:8 月 13 日 @ 下午 12:22

-Clientside API optimization
-ViewModel rendering optimization (mostly addressing ArcVR issues)

更新:8 月 12 日 @ 下午 5:22

-Another attempt to fix the issue where other players are not updating movement

更新:8 月 12 日 @ 下午 3:56

-reverted back to the previous version

更新:8 月 12 日 @ 下午 3:40

-second attempt to fix multiplayer issue

更新:8 月 12 日 @ 下午 3:23

-attempt to fix multiplayer issue

更新:8 月 12 日 @ 下午 12:11

-Interactive button rewrite: No autoclick behavior, support for spawned buttons via tool_gun, can be disabled
-Added support for Keypad Addon
-Pickup: added buttons, keypad, chargers and ammo_crate to blacklist

更新:8 月 12 日 @ 上午 5:27

-Safeguarding "EntityTakeDamage" hook to potential avoid error

更新:8 月 11 日 @ 下午 2:58

-Complete Chat UI rewrite: Without rendering problems (no VGUI) and with partial console intercept (prints, errors)