Victoria 3
Grey's Urban Synergy Unleashed
36 sonuçtan 21 ile 30 arası gösteriliyor
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Güncelleme: 22 Haz @ 1:07
Güncelleyen: MasterOfGrey

V1.3 (still)
- Updated the default AI strategy
- Fixed several company and technology bonuses
- Removed outdated land trade related on_actions and modifiers
- Updated a truckload of localisations

Güncelleme: 21 Haz @ 7:34
Güncelleyen: MasterOfGrey

V1.3 (still)
- Fixed various buildings not appearing in the appropriate building lens
- Sorted out various issues with trade centers

Güncelleme: 21 Haz @ 3:40
Güncelleyen: MasterOfGrey

V1.3
- Updated for 1.9
- Split power stations into regular thermal power stations and hydro power stations
- Various tweaks and fixes generally

Güncelleme: 12 Ara 2024 @ 4:52
Güncelleyen: MasterOfGrey

V1.2 (still) - Updated for 1.8.6

Güncelleme: 10 Ara 2024 @ 4:04
Güncelleyen: MasterOfGrey

V1.2 (still)
- Tweaked some AI weights on PM's and Buildings to encourage development-focused choices
- Urban centre bonus to construction efficiency now scales with *unused* employment capacity
- Arcades use high-voltage power if available
- Company headquarters contribute more to urbanisation for services production

Güncelleme: 5 Ara 2024 @ 22:18
Güncelleyen: MasterOfGrey

V1.2 (still) - Updated for 1.8.4 and further encouraged the AI to build ports in colonies

Güncelleme: 4 Ara 2024 @ 15:33
Güncelleyen: MasterOfGrey

V1.2 (still) - Removed accidental electricity requirement for "Unrefrigerated" pm

Güncelleme: 3 Ara 2024 @ 5:01
Güncelleyen: MasterOfGrey

V1.2
- Squashed a loud log error
- Buffed the Great Indian Peninsula Railway company
- Adjusted some modifier types for compatibility/readability
- Cleaned up and buffed the synergies for fishery/ranch refrigeration/rail pm's

Güncelleme: 28 Kas 2024 @ 16:34
Güncelleyen: MasterOfGrey

V1.1 (still) - Updated for 1.8.3

Güncelleme: 27 Kas 2024 @ 17:10
Güncelleyen: MasterOfGrey

V1.1 (still) - BR didn't check the error log well enough