Victoria 3
Grey's Urban Synergy Unleashed
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Обновление: 22 юни в 1:07

V1.3 (still)
- Updated the default AI strategy
- Fixed several company and technology bonuses
- Removed outdated land trade related on_actions and modifiers
- Updated a truckload of localisations

Обновление: 21 юни в 7:34

V1.3 (still)
- Fixed various buildings not appearing in the appropriate building lens
- Sorted out various issues with trade centers

Обновление: 21 юни в 3:40

V1.3
- Updated for 1.9
- Split power stations into regular thermal power stations and hydro power stations
- Various tweaks and fixes generally

Обновление: 12 дек. 2024 в 4:52

V1.2 (still) - Updated for 1.8.6

Обновление: 10 дек. 2024 в 4:04

V1.2 (still)
- Tweaked some AI weights on PM's and Buildings to encourage development-focused choices
- Urban centre bonus to construction efficiency now scales with *unused* employment capacity
- Arcades use high-voltage power if available
- Company headquarters contribute more to urbanisation for services production

Обновление: 5 дек. 2024 в 22:18

V1.2 (still) - Updated for 1.8.4 and further encouraged the AI to build ports in colonies

Обновление: 4 дек. 2024 в 15:33

V1.2 (still) - Removed accidental electricity requirement for "Unrefrigerated" pm

Обновление: 3 дек. 2024 в 5:01

V1.2
- Squashed a loud log error
- Buffed the Great Indian Peninsula Railway company
- Adjusted some modifier types for compatibility/readability
- Cleaned up and buffed the synergies for fishery/ranch refrigeration/rail pm's

Обновление: 28 ноем. 2024 в 16:34

V1.1 (still) - Updated for 1.8.3

Обновление: 27 ноем. 2024 в 17:10

V1.1 (still) - BR didn't check the error log well enough