Victoria 3

Victoria 3

Grey's Urban Synergy Unleashed
Näytetään 21–30 / 36
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Päivitys: 22.6. klo 1.07
tekijältä MasterOfGrey

V1.3 (still)
- Updated the default AI strategy
- Fixed several company and technology bonuses
- Removed outdated land trade related on_actions and modifiers
- Updated a truckload of localisations

Päivitys: 21.6. klo 7.34
tekijältä MasterOfGrey

V1.3 (still)
- Fixed various buildings not appearing in the appropriate building lens
- Sorted out various issues with trade centers

Päivitys: 21.6. klo 3.40
tekijältä MasterOfGrey

V1.3
- Updated for 1.9
- Split power stations into regular thermal power stations and hydro power stations
- Various tweaks and fixes generally

Päivitys: 12.12.2024 klo 4.52
tekijältä MasterOfGrey

V1.2 (still) - Updated for 1.8.6

Päivitys: 10.12.2024 klo 4.04
tekijältä MasterOfGrey

V1.2 (still)
- Tweaked some AI weights on PM's and Buildings to encourage development-focused choices
- Urban centre bonus to construction efficiency now scales with *unused* employment capacity
- Arcades use high-voltage power if available
- Company headquarters contribute more to urbanisation for services production

Päivitys: 5.12.2024 klo 22.18
tekijältä MasterOfGrey

V1.2 (still) - Updated for 1.8.4 and further encouraged the AI to build ports in colonies

Päivitys: 4.12.2024 klo 15.33
tekijältä MasterOfGrey

V1.2 (still) - Removed accidental electricity requirement for "Unrefrigerated" pm

Päivitys: 3.12.2024 klo 5.01
tekijältä MasterOfGrey

V1.2
- Squashed a loud log error
- Buffed the Great Indian Peninsula Railway company
- Adjusted some modifier types for compatibility/readability
- Cleaned up and buffed the synergies for fishery/ranch refrigeration/rail pm's

Päivitys: 28.11.2024 klo 16.34
tekijältä MasterOfGrey

V1.1 (still) - Updated for 1.8.3

Päivitys: 27.11.2024 klo 17.10
tekijältä MasterOfGrey

V1.1 (still) - BR didn't check the error log well enough