Crusader Kings III

Crusader Kings III

Immersive Realm Laws
61 sonuçtan 31 ile 40 arası gösteriliyor
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Güncelleme: 7 Kas 2024 @ 9:04
Güncelleyen: One Proud Brazilian

Added compatibility for [Kei] Culture and Faith Granularity, that recently updated

Güncelleme: 4 Kas 2024 @ 11:07
Güncelleyen: One Proud Brazilian

Güncelleme: 1 Kas 2024 @ 14:03
Güncelleyen: One Proud Brazilian

Slightly increased votting power for lieges with High CA.

Güncelleme: 1 Kas 2024 @ 13:48
Güncelleyen: One Proud Brazilian

AI lieges with Absolute authority now have lots of votting power, but not enough to remove player/vassal agency over realm laws.

Güncelleme: 1 Kas 2024 @ 13:45
Güncelleyen: One Proud Brazilian

minor bugfix

Güncelleme: 31 Eki 2024 @ 6:35
Güncelleyen: One Proud Brazilian

minor bugfix

Güncelleme: 31 Eki 2024 @ 6:27
Güncelleyen: One Proud Brazilian

minor bugfix

Güncelleme: 31 Eki 2024 @ 6:07
Güncelleyen: One Proud Brazilian

hotfix for player vassal event to influcence voting triggering in random dates. It will now properly trigger prior to the voting.

Güncelleme: 31 Eki 2024 @ 5:38
Güncelleyen: One Proud Brazilian

hotfix for vassal laws taking too long, sometime years, to mirror liege laws. Now wont take more than 4 months.

Güncelleme: 27 Eki 2024 @ 17:11
Güncelleyen: One Proud Brazilian

BIG UPDATE:
-> Added Event Chain for liege and all vassals to try to influence the powerful vassals prior to votting start
-> increased threshold to change the laws for the extreme versions
-> Increased influence from cultural Ethos and Traditions
-> Councillors now have minor voting power
-> Added a slightly "resistance" value for changing current laws

Incorporated Clear Notifications mod (so you can press "F" and get rid of the notification spam)