Crusader Kings III

Crusader Kings III

Immersive Realm Laws
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Actualización: 7 NOV 2024 a las 9:04 a. m.

Added compatibility for [Kei] Culture and Faith Granularity, that recently updated

Actualización: 4 NOV 2024 a las 11:07 a. m.

Actualización: 1 NOV 2024 a las 2:03 p. m.

Slightly increased votting power for lieges with High CA.

Actualización: 1 NOV 2024 a las 1:48 p. m.

AI lieges with Absolute authority now have lots of votting power, but not enough to remove player/vassal agency over realm laws.

Actualización: 1 NOV 2024 a las 1:45 p. m.

minor bugfix

Actualización: 31 OCT 2024 a las 6:35 a. m.

minor bugfix

Actualización: 31 OCT 2024 a las 6:27 a. m.

minor bugfix

Actualización: 31 OCT 2024 a las 6:07 a. m.

hotfix for player vassal event to influcence voting triggering in random dates. It will now properly trigger prior to the voting.

Actualización: 31 OCT 2024 a las 5:38 a. m.

hotfix for vassal laws taking too long, sometime years, to mirror liege laws. Now wont take more than 4 months.

Actualización: 27 OCT 2024 a las 5:11 p. m.

BIG UPDATE:
-> Added Event Chain for liege and all vassals to try to influence the powerful vassals prior to votting start
-> increased threshold to change the laws for the extreme versions
-> Increased influence from cultural Ethos and Traditions
-> Councillors now have minor voting power
-> Added a slightly "resistance" value for changing current laws

Incorporated Clear Notifications mod (so you can press "F" and get rid of the notification spam)