Crusader Kings III

Crusader Kings III

Immersive Realm Laws
Affichage des entrées 31-40 sur 61
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Mis à jour le : 7 nov. 2024 à 9h04

Added compatibility for [Kei] Culture and Faith Granularity, that recently updated

Mis à jour le : 4 nov. 2024 à 11h07

Mis à jour le : 1 nov. 2024 à 14h03

Slightly increased votting power for lieges with High CA.

Mis à jour le : 1 nov. 2024 à 13h48

AI lieges with Absolute authority now have lots of votting power, but not enough to remove player/vassal agency over realm laws.

Mis à jour le : 1 nov. 2024 à 13h45

minor bugfix

Mis à jour le : 31 oct. 2024 à 6h35

minor bugfix

Mis à jour le : 31 oct. 2024 à 6h27

minor bugfix

Mis à jour le : 31 oct. 2024 à 6h07

hotfix for player vassal event to influcence voting triggering in random dates. It will now properly trigger prior to the voting.

Mis à jour le : 31 oct. 2024 à 5h38

hotfix for vassal laws taking too long, sometime years, to mirror liege laws. Now wont take more than 4 months.

Mis à jour le : 27 oct. 2024 à 17h11

BIG UPDATE:
-> Added Event Chain for liege and all vassals to try to influence the powerful vassals prior to votting start
-> increased threshold to change the laws for the extreme versions
-> Increased influence from cultural Ethos and Traditions
-> Councillors now have minor voting power
-> Added a slightly "resistance" value for changing current laws

Incorporated Clear Notifications mod (so you can press "F" and get rid of the notification spam)