Crusader Kings III

Crusader Kings III

Immersive Realm Laws
Ergebnisse 31–40 von 61
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Update: 7. Nov. 2024 um 9:04

Added compatibility for [Kei] Culture and Faith Granularity, that recently updated

Update: 4. Nov. 2024 um 11:07

Update: 1. Nov. 2024 um 14:03

Slightly increased votting power for lieges with High CA.

Update: 1. Nov. 2024 um 13:48

AI lieges with Absolute authority now have lots of votting power, but not enough to remove player/vassal agency over realm laws.

Update: 1. Nov. 2024 um 13:45

minor bugfix

Update: 31. Okt. 2024 um 6:35

minor bugfix

Update: 31. Okt. 2024 um 6:27

minor bugfix

Update: 31. Okt. 2024 um 6:07

hotfix for player vassal event to influcence voting triggering in random dates. It will now properly trigger prior to the voting.

Update: 31. Okt. 2024 um 5:38

hotfix for vassal laws taking too long, sometime years, to mirror liege laws. Now wont take more than 4 months.

Update: 27. Okt. 2024 um 17:11

BIG UPDATE:
-> Added Event Chain for liege and all vassals to try to influence the powerful vassals prior to votting start
-> increased threshold to change the laws for the extreme versions
-> Increased influence from cultural Ethos and Traditions
-> Councillors now have minor voting power
-> Added a slightly "resistance" value for changing current laws

Incorporated Clear Notifications mod (so you can press "F" and get rid of the notification spam)