Crusader Kings III

Crusader Kings III

Immersive Realm Laws
Menampilkan31-40 dari 61 kiriman
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Pembaruan: 7 Nov 2024 @ 9:04am

Added compatibility for [Kei] Culture and Faith Granularity, that recently updated

Pembaruan: 4 Nov 2024 @ 11:07am

Pembaruan: 1 Nov 2024 @ 2:03pm

Slightly increased votting power for lieges with High CA.

Pembaruan: 1 Nov 2024 @ 1:48pm

AI lieges with Absolute authority now have lots of votting power, but not enough to remove player/vassal agency over realm laws.

Pembaruan: 1 Nov 2024 @ 1:45pm

minor bugfix

Pembaruan: 31 Okt 2024 @ 6:35am

minor bugfix

Pembaruan: 31 Okt 2024 @ 6:27am

minor bugfix

Pembaruan: 31 Okt 2024 @ 6:07am

hotfix for player vassal event to influcence voting triggering in random dates. It will now properly trigger prior to the voting.

Pembaruan: 31 Okt 2024 @ 5:38am

hotfix for vassal laws taking too long, sometime years, to mirror liege laws. Now wont take more than 4 months.

Pembaruan: 27 Okt 2024 @ 5:11pm

BIG UPDATE:
-> Added Event Chain for liege and all vassals to try to influence the powerful vassals prior to votting start
-> increased threshold to change the laws for the extreme versions
-> Increased influence from cultural Ethos and Traditions
-> Councillors now have minor voting power
-> Added a slightly "resistance" value for changing current laws

Incorporated Clear Notifications mod (so you can press "F" and get rid of the notification spam)