Crusader Kings III

Crusader Kings III

Immersive Realm Laws
204 条留言
smirkyshadow 10 月 5 日 下午 11:59 
Will do
One Proud Brazilian  [作者] 10 月 5 日 下午 6:21 
I added the instructions and a screenshot to the mod description
One Proud Brazilian  [作者] 10 月 5 日 下午 6:17 
To create a compatch, search for #gpt in the window_my_realm.gui file. Then, copy and paste the vbox = {} block that contains the laws of this mod into the window_my_realm.gui file of the incompatible mod.

This process is relatively simple, but I prefer not to create or maintain numerous compatches myself.

Please share the link to the compatch, and I will post it here.
smirkyshadow 10 月 5 日 下午 6:00 
Would it be possible to add compatibility with "[Meritocratic Administrative] Theresia’s Administrative Overhaul"

That mod just adds a bunch of mod for adminstrative governments specifically
One Proud Brazilian  [作者] 10 月 4 日 下午 9:02 
A wonderful idea! I never created a faction before, so this would require a lot of study. Maybe sometime in the future this can be a reality.
Drakken 10 月 4 日 下午 3:26 
Hi! I was wondering, for a future update, whether it would be feasible to create factions to force a King to change laws.
中普网友 9 月 28 日 上午 1:58 
In AGOT, the law of the dragon's lair will be abolished.
594814828 9 月 28 日 上午 1:00 
Why did I use this MOD and the result shows that I have been crowned (to clarify, I did not perform any coronation or anointing ceremony)
Drakken 9 月 25 日 下午 9:58 
Another bug - in my current viking tribal play through several laws get changed (religious authority, moral standard) or removed ((crown oversight, moral pragmatism) repeatedly.
Drakken 9 月 24 日 下午 2:38 
Splendid! I confirm it works now. Thanks!
One Proud Brazilian  [作者] 9 月 24 日 上午 11:50 
It was a GUI issue not showing for tribal/nomads vassals. Now is fixed.

Also, Independent/Tributary Counts now can have their own laws
Drakken 9 月 24 日 上午 5:47 
Neither, I am a direct vassal to a Jarl. I am on Council but not sure if I am a powerful vassal.

I'll try to put the mod on top, I don't use any overhaul mods (only unofficial patch, interactive vassals, travelers, Dark Ages, VIET+Rice, and better AI choice for Oaths).
One Proud Brazilian  [作者] 9 月 24 日 上午 5:14 
UPDATE: I added blockers to Tributaries, since they are "independent" and do not share the laws of their liege.
One Proud Brazilian  [作者] 9 月 24 日 上午 5:04 
You are a tributary and also a powerful vassal? This answer will help me figure out the issue.
Drakken 9 月 23 日 下午 11:24 
I play as a Norse Viking and while the votes happen, I cannot actually see my Liege's Laws as Tribal chieftain of Dal. I placed the mod at the absolute last.
samuellennon77 9 月 20 日 下午 5:01 
This Mod is compatible with AGOT btw :)
Theed 9 月 20 日 下午 12:18 
bummer! to the wayback machine i go!
One Proud Brazilian  [作者] 9 月 20 日 下午 12:17 
as a backup, no.
Theed 9 月 20 日 下午 12:12 
Do you have the version 1.15 files?
One Proud Brazilian  [作者] 9 月 20 日 下午 12:12 
The UPDATE everyone wanted is here!
-> Tribals and Nomads now also have acess to the new laws (with some restrictions)
-> You can change realm laws if all your powerful vassals approve you (positive opinion)
Dovenius 9 月 15 日 上午 9:51 
it might have an incompatibility with coronation's oath. purge the claimants
ZigingZagers 9 月 14 日 下午 4:41 
the laws come out as "gpt_slavery_law" or "gpt_formality_law" and not the actual name, please fix
Coozer 9 月 7 日 下午 9:01 
Sorry if a dumb question but I cannot find my liege laws. Im a trying a start as Count Werner of Aargau
daniela.kemp 8 月 31 日 下午 1:43 
Hey, I love your mod, and like how it makes the ruler's personality be reflected in the realm! But I think the Visigothic Codes and Warrior Queens traditions should also influence the women's right law. Also, there are no cultural traditions that influence the slavery law, was that intended?
smirkyshadow 8 月 15 日 下午 7:28 
Does it?
smirkyshadow 6 月 22 日 下午 10:15 
Is this fixed yet? the law changes don't stick :(
Wilhelm Müller 6 月 4 日 上午 4:02 
the mod is working but for some reason the decision is not showing up so i cant change the laws without console commands but they just get changed right back when i unpause the game
Samaj 5 月 31 日 下午 12:26 
Is this mod compatible with multiplayer?
Goggr5 5 月 31 日 上午 9:26 
Does anyone have the 1.15 files?
smirkyshadow 5 月 29 日 下午 1:57 
Playing admin government, and not only is the gui broken so i can't change laws like war declaration

Also every powerful vassal appears twice in that section
smirkyshadow 5 月 29 日 下午 12:52 
the gui breaks if you have too many vassals :(
lucas_rod85 5 月 18 日 下午 1:12 
Meu caro não consigo fazer funcionar esse mod. Poderia me ajudar por favor. Tenho outros mods de sua autoria que funcionam muito bem
GG棒 5 月 16 日 上午 8:58 
I believe that if we consider versatility, many players hope that regardless of the main governing system, they can enjoy and experience your creative content. We genuinely appreciate and look forward to it, especially since it's a pity that when we play as Nomads and Tribes, we can't experience your creative work.
GG棒 5 月 16 日 上午 8:56 
Thank you very much. In the future, dear author, will you modify and update the UI for the nomadic aspect to make it compatible?
One Proud Brazilian  [作者] 5 月 16 日 上午 8:54 
nomadics have a block in the UI file, tribals are fine. Better keep the nomadic restriction for now.
GG棒 5 月 16 日 上午 3:04 
I play nomadism without these laws, maybe the UI can be projected in the past, or there is no adaptation to this aspect of the nomadic system
GG棒 5 月 16 日 上午 2:54 
Dear author. Today I went to open that file and deleted government_has_flag = government_is_tribal
government_has_flag = government_is_nomadic But there is still no law, can you be more specific about how to operate?
GG棒 5 月 15 日 上午 10:50 
Thank you very much, I wish you good health and happiness every day.
One Proud Brazilian  [作者] 5 月 15 日 上午 8:49 
you can edit common/scripted_triggers/zz_gptl_triggers.txt to allow nomads/tribals to have the laws.

I disabled as its not realistic. These governments are descentralized by definition.
GG棒 5 月 15 日 上午 8:01 
Dear author, could you please upload a version of the mod that is compatible with 1.16 and can still be used in the nomadic and tribal systems? I know I love this mod so much, and I hope that I can experience and enjoy your creativity in any system. Thank you very much
Zumelino 5 月 14 日 下午 1:21 
Brasil porraaaa
One Proud Brazilian  [作者] 5 月 13 日 下午 6:03 
check if TFE (or any other mod) edits "window_my_realm.gui"
BlueTh4nus 5 月 13 日 下午 5:33 
would this mod work with TFE? would it override roman realm laws?
One Proud Brazilian  [作者] 5 月 13 日 下午 1:59 
true! fixed
Ineos 5 月 13 日 下午 12:23 
hey im getting errors where the laws names are not being displayed correctly. For example, in notifications im getting "Realm Law Change: "gpt_slavery_law" instead of "Realm Law Change: slavery law"?
One Proud Brazilian  [作者] 5 月 6 日 上午 10:51 
I think its no longer compatible with AGOT. (AGOT probably also changes realm gui)
wunsche 5 月 6 日 上午 10:44 
Should add I'm using the AGOT mod.
wunsche 5 月 6 日 上午 10:29 
Can't pass absolute crown authority as the pop up box covers the 4 and you can't click on it...1-2-3 are ok as the pop up box appears under the numbers.
One Proud Brazilian  [作者] 5 月 5 日 下午 3:54 
@๖ۣۜDimitri - true! fixed now :)