RimWorld
Buffs 'n Nerfs for the Generic Ammo Experience
目前顯示第 11-20 項,共 163 項
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更新:9 月 19 日 @ 下午 9:11

Increased the effect of quality on weapon armor penetration.

更新:9 月 15 日 @ 下午 10:22

Tweaked the costs of mech ammo and laser charge packs.
With Biotech, mech ammo can now be crafted at a loading bench after unlocking basic mechtech and gunsmithing. This gives mechanitors earlier access to mechs with charged weapons, similar to vanilla progression

更新:9 月 14 日 @ 下午 5:27

Patched the new laser weapons from Odyssey to play nice with the laser charge pack rework of this mod.

更新:9 月 14 日 @ 下午 4:59

The experience has been updated to 1.6!
Please keep in mind that I've only tested this update with base Combat Extended. It's possible that old mod-specific patches may be broken, so please report any such issues in my Discord server!

更新:6 月 4 日 @ 上午 1:33

VWE - Laser tweaks.

更新:5 月 30 日 @ 下午 8:47

High end mechanoids now cost more to gestate.

更新:5 月 25 日 @ 下午 3:49

Hotfix.

更新:5 月 25 日 @ 下午 3:41

Patched Ammo Variety - Shotguns - Bloat Module.

更新:5 月 21 日 @ 下午 3:13

File tweaks.

更新:5 月 21 日 @ 下午 3:05

Tweaked the about.xml.