RimWorld
Buffs 'n Nerfs for the Generic Ammo Experience
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Update: 19 sep om 21:11

Increased the effect of quality on weapon armor penetration.

Update: 15 sep om 22:22

Tweaked the costs of mech ammo and laser charge packs.
With Biotech, mech ammo can now be crafted at a loading bench after unlocking basic mechtech and gunsmithing. This gives mechanitors earlier access to mechs with charged weapons, similar to vanilla progression

Update: 14 sep om 17:27

Patched the new laser weapons from Odyssey to play nice with the laser charge pack rework of this mod.

Update: 14 sep om 16:59

The experience has been updated to 1.6!
Please keep in mind that I've only tested this update with base Combat Extended. It's possible that old mod-specific patches may be broken, so please report any such issues in my Discord server!

Update: 4 jun om 1:33

VWE - Laser tweaks.

Update: 30 mei om 20:47

High end mechanoids now cost more to gestate.

Update: 25 mei om 15:49

Hotfix.

Update: 25 mei om 15:41

Patched Ammo Variety - Shotguns - Bloat Module.

Update: 21 mei om 15:13

File tweaks.

Update: 21 mei om 15:05

Tweaked the about.xml.