RimWorld

RimWorld

Buffs 'n Nerfs for the Generic Ammo Experience
Viser 11–20 av 163 bidrag
< 1  2  3  4 ... 17 >
Oppdatering: 19. sep. @ 21.11

Increased the effect of quality on weapon armor penetration.

Oppdatering: 15. sep. @ 22.22

Tweaked the costs of mech ammo and laser charge packs.
With Biotech, mech ammo can now be crafted at a loading bench after unlocking basic mechtech and gunsmithing. This gives mechanitors earlier access to mechs with charged weapons, similar to vanilla progression

Oppdatering: 14. sep. @ 17.27

Patched the new laser weapons from Odyssey to play nice with the laser charge pack rework of this mod.

Oppdatering: 14. sep. @ 16.59

The experience has been updated to 1.6!
Please keep in mind that I've only tested this update with base Combat Extended. It's possible that old mod-specific patches may be broken, so please report any such issues in my Discord server!

Oppdatering: 4. juni @ 1.33

VWE - Laser tweaks.

Oppdatering: 30. mai @ 20.47

High end mechanoids now cost more to gestate.

Oppdatering: 25. mai @ 15.49

Hotfix.

Oppdatering: 25. mai @ 15.41

Patched Ammo Variety - Shotguns - Bloat Module.

Oppdatering: 21. mai @ 15.13

File tweaks.

Oppdatering: 21. mai @ 15.05

Tweaked the about.xml.