RimWorld
Buffs 'n Nerfs for the Generic Ammo Experience
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Update: 1 mei om 8:42

Buffed the grenade belts from Vanilla Weapons Expanded - Grenades.
For Ideology users, Blazebulb plants are now mushrooms so you no longer have to do some indoors/outdoors jank to farm them in the early game.

Update: 30 apr om 13:35

Fix for a possible edge case involving 'GTG Orbital Traders'. I don't know either, the person reporting the incompatibility asked nicely, so.

Update: 20 apr om 21:28

Tweaked the cost of laser cells.

Update: 19 apr om 20:27

Tweaked the layer coverage of some helmets to allow balaclavas underneath.

Update: 18 apr om 13:53

Reverted my changes to the melee slasher pawn types.

Update: 18 apr om 13:07

Removed the textile autopatcher since the mod is already manually patching so many textiles.

Update: 18 apr om 12:07

Made some tweaks to the melee slasher pawn types from Combat Extended Melee.

Update: 18 apr om 8:02

Updated a patch to solve an error introduced by the latest Combat Extended dev snapshot.

Update: 15 apr om 18:33

Colonists with laser weapons but no loadouts will no longer constantly pick up ammo in batches of four.

Update: 15 apr om 17:07

Hotfix.