Arma 3
CE - Aviation Munitions
Hiển thị 61-70 trong 80 mục
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Cập nhật: 30 Thg04 @ 12:22pm
bởi C. Eagle

Changed inheritance of HEI .50 ammo, to use SLAP as a base (It was using the Barret's MK211 ammo before), changed the explosion effects to be less aggressive.

Added muzzle have to weapon pods.

Cập nhật: 27 Thg04 @ 6:14am
bởi C. Eagle

> Corrected an issue found whilst investigating https://github.com/Eagle-Studios/CE_Mods/issues/9. (The issue being that the HEI Pod didnt actually fire HEI !!!
> Toned down the HE splash area of HEI Ammo, hopefully reducing the particles.

> Added NVG variants to RHS HGU/P's (Only the ones with visors have variants with NVGs) [Variants meaning both non-NVG and NVG capable helmets exist].

Cập nhật: 5 Thg03 @ 11:51am
bởi C. Eagle

RePack of pbos.
ReSign of pbos.

Added my own 'Weapons Hold / Safe' dummy weapon.
Updated ALCM's LODs not being in the same postion.
Updated some munitions to have better inheritancy.
Made HangarGates Composition into a prefixed folder/pbo & added a better CUP softcompat config.
Added hiddenselections to the ALCM "Display" model. ("body", "seekercone")

Cập nhật: 5 Thg03 @ 11:44am
bởi C. Eagle

DataWipe JIC lingering pbos and bisigns are an issue.

Cập nhật: 26 Thg02 @ 9:01am
bởi C. Eagle

Added new model for ALCM.
Updated config for ALCM.
Added soft compat with AWS.
Seperated base classes for p3ds from main config.

Cập nhật: 24 Thg02 @ 6:21pm
bởi C. Eagle

fixed typo in ALCM classname.

Cập nhật: 24 Thg02 @ 8:45am
bởi C. Eagle

Cập nhật: 24 Thg02 @ 7:20am
bởi C. Eagle

Removed ACE requirement for Munitions.

Cập nhật: 21 Thg02 @ 7:45am
bởi C. Eagle

Cập nhật: 17 Thg12, 2024 @ 2:22am
bởi C. Eagle

updated config files for Helmets.