Arma 3
CE - Aviation Munitions
Hiển thị 41-50 trong 80 mục
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Cập nhật: 12 Thg08 @ 3:07am
bởi C. Eagle

Updated RHS Static M134 ammo/magazines.

Cập nhật: 8 Thg08 @ 10:05am
bởi C. Eagle

Fixed other edited Xians not appearing in Zeus
Integrated Ampersands UH80 Targeting pod into the MH80
Changed some of the MH80s sensors to be more reliable.
Added a few more side panels to the MH80 (example: the crew slots panel can now be shown)
Updated CE_Flares to now add a timed flare option & added RHSUSAF hardpoints

Cập nhật: 2 Thg08 @ 8:45pm
bởi C. Eagle

Updated ACE compat for Storm Shadow

Cập nhật: 2 Thg08 @ 4:17pm
bởi C. Eagle

!!! Corrected incorrect information being shown in the displayNameShort box

Added a special variant of RHS GAU-19 which uses GAU-13 ammo/config (Is only equippable on the MELB & only on the RIGHT pylon)

Cập nhật: 1 Thg08 @ 10:53pm
bởi C. Eagle

Added more missing hardpoints from RHS USAF.
Rebuilt Xi'an edit.

Cập nhật: 1 Thg08 @ 6:21pm
bởi C. Eagle

Updated some pylon hardpoints.
Updated MH80 DAP not having the GAU-13 be forced to be controlled by the pilot
Updated Y-32 Xian edit to have better pylons.
Added a Y-32 Kwai Gunship (Basically a Chinese DAP).

Cập nhật: 31 Thg07 @ 8:49pm
bởi C. Eagle

Reduced Xians roll/bank coef.

Cập nhật: 31 Thg07 @ 3:23pm
bởi C. Eagle

Added Xian edit (1st pass).

Cập nhật: 27 Thg07 @ 12:23am
bởi C. Eagle

Added pbo which edits Vanilla aircraft where applicable, currently only edits the UH-80 STUB.
Updated StormShadow to have a submunition of TandemHEAT, should be better at taking out Armour now!
Reduced particles emitted from HEI ammo sources that use "CE_ExploSmallAmmoExplosion".

Cập nhật: 25 Thg07 @ 10:50pm
bởi C. Eagle

Added M2 (.50 Cal) p3d.
Updated _Napalm to have ACE_Fire as a soft dependency (Without ACE Fire present/enabled; the fire effects are just visual, only ACE_Fire actually adds the proper damage/effects desired!)
Updated M134 sfx.
Added M134 HE/T (PylonPod & Ammo/Magazine for another project).
Fixed typos in some of the soundsets.
Added 3x Napalm Cluster pylon (Need to make the spread better, when I've learnt how submunitions work)